//----------------------------------------------------------------------------- // GamePadButtons.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- namespace RolePlaying { public static partial class InputManager { /// /// GamePad controls expressed as one type, unified with button semantics. /// public enum GamePadButtons { Start, Back, A, B, X, Y, Up, Down, Left, Right, LeftShoulder, RightShoulder, LeftTrigger, RightTrigger, } } }