Debug iPhoneSimulator 10.0.0 2.0 {65DE6FC7-CB94-4E4F-8FBE-E3EA9A34967C} {6BC8ED88-2882-458C-8E55-DFD12B67127B};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} Exe MonoGame.Samples.CatapultNetWars MonoGameSamplesCatapultNetWars true full false bin\iPhoneSimulator\Debug DEBUG;IOS prompt 4 false true true None none false bin\iPhoneSimulator\Release prompt 4 false None true full false bin\iPhone\Debug DEBUG; prompt 4 false iPhone Developer true true none false bin\iPhone\Release prompt 4 false iPhone Developer Info.plist Resources.resources Resources.resx CatapultGame.cs IMessageDisplay.cs MessageDisplayComponent.cs Catapult\Catapult.cs Catapult\Projectile.cs Networking\AvailableSessionMenuEntry.cs Networking\CreateOrFindSessionScreen.cs Networking\JoinSessionScreen.cs Networking\LobbyScreen.cs Networking\NetworkBusyScreen.cs Networking\NetworkErrorScreen.cs Networking\NetworkSessionComponent.cs Networking\OperationCompletedEventArgs.cs Networking\ProfileSignInScreen.cs Players\AI.cs Players\Human.cs Players\Player.cs ScreenManager\GameScreen.cs ScreenManager\InputState.cs ScreenManager\MenuEntry.cs ScreenManager\MenuScreen.cs ScreenManager\MouseGestureType.cs ScreenManager\PlayerIndexEventArgs.cs ScreenManager\ScreenManager.cs Screens\BackgroundScreen.cs Screens\GameplayScreen.cs Screens\InstructionsScreen.cs Screens\LoadingScreen.cs Screens\MainMenuScreen.cs Screens\MessageBoxScreen.cs Screens\PauseScreen.cs Utility\Animation.cs Utility\AudioManager.cs Resources.Designer.cs Background.png Content\cat.xnb Content\chat_able.xnb Content\chat_mute.xnb Content\chat_ready.xnb Content\chat_talking.xnb Content\gradient.xnb Content\Textures\HUD\ammoType.xnb Content\Textures\HUD\Arrow.xnb Content\Textures\HUD\hudBackground.xnb Content\Textures\HUD\windArrow.xnb Content\Textures\Catapults\AnimationsDef.xml Content\Textures\Catapults\Red\redPullback\redCatapult_Pullback.xnb Content\Textures\Catapults\Red\redIdle\redIdle.xnb Content\Textures\Catapults\Red\redFire\redCatapult_fire.xnb Content\Textures\Catapults\Red\redDestroyed\redCatapult_destroyed.xnb Content\Textures\Catapults\Hit_Smoke\smoke.xnb Content\Textures\Catapults\Fire_Miss\fire_miss.xnb Content\Textures\Catapults\Blue\bluePullback\blueCatapult_Pullback.xnb Content\Textures\Catapults\Blue\blueIdle\blueIdle.xnb Content\Textures\Catapults\Blue\blueFire\blueCatapult_fire.xnb Content\Textures\Catapults\Blue\blueDestroyed\blueCatapult_destroyed.xnb Content\Textures\Backgrounds\blank.xnb Content\Textures\Backgrounds\cloud1.xnb Content\Textures\Backgrounds\cloud2.xnb Content\Textures\Backgrounds\defeat.xnb Content\Textures\Backgrounds\gameplay_screen.xnb Content\Textures\Backgrounds\instructions.xnb Content\Textures\Backgrounds\mountain.xnb Content\Textures\Backgrounds\sky.xnb Content\Textures\Backgrounds\title_screen.xnb Content\Textures\Backgrounds\victory.xnb Content\Textures\Ammo\rock_ammo.xnb Content\Sounds\Win.xnb Content\Sounds\Lose.xnb Content\Sounds\RopeStretch.xnb Content\Sounds\CatapultFire.xnb Content\Sounds\CatapultExplosion.xnb Content\Sounds\BoulderHit.xnb Content\Fonts\HUDFont.xnb Content\Fonts\MenuFont.xnb {DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47} MonoGame.Framework.iOS