using System; using Microsoft.Xna.Framework; using UIKit; namespace ShadowMapping.iOS { public class Application { // This is the main entry point of the application. static void Main(string[] args) { UIApplication.Main(args, null, typeof(AppDelegate)); } } public class AppDelegate : UIApplicationDelegate { private ShadowMappingGame _game; public override bool FinishedLaunching(UIApplication application, NSDictionary launchOptions) { _game = new ShadowMappingGame(); _game.Run(); return true; } } }