namespace Microsoft.Xna.Framework.GamerServices { /// /// Defines gamer presence modes. /// public enum GamerPresenceMode { /// /// Not online. /// None, /// /// Online and available. /// Online, /// /// Away from keyboard. /// Away, /// /// Busy playing a game. /// Busy, /// /// Playing a specific game. /// PlayingGame, /// /// At the main menu. /// AtMenu, /// /// Waiting for other players. /// WaitingForPlayers, /// /// Waiting in lobby. /// WaitingInLobby, /// /// Currently winning. /// Winning, /// /// Currently losing. /// Losing, /// /// Score is tied. /// ScoreIsTied } }