namespace Microsoft.Xna.Framework.GamerServices
{
///
/// Defines gamer presence modes.
///
public enum GamerPresenceMode
{
///
/// Not online.
///
None,
///
/// Online and available.
///
Online,
///
/// Away from keyboard.
///
Away,
///
/// Busy playing a game.
///
Busy,
///
/// Playing a specific game.
///
PlayingGame,
///
/// At the main menu.
///
AtMenu,
///
/// Waiting for other players.
///
WaitingForPlayers,
///
/// Waiting in lobby.
///
WaitingInLobby,
///
/// Currently winning.
///
Winning,
///
/// Currently losing.
///
Losing,
///
/// Score is tied.
///
ScoreIsTied
}
}