#region File description
// --------------------------------------------------------------------------------------------------------------------
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//
// The health.
//
// --------------------------------------------------------------------------------------------------------------------
#endregion File description
namespace StarWarrior.Components
{
#region Using statements
using System;
using Artemis.Interface;
#endregion
/// The health.
internal class HealthComponent : IComponent
{
/// Initializes a new instance of the class.
public HealthComponent()
: this(0.0f)
{
}
/// Initializes a new instance of the class.
/// The points.
public HealthComponent(float points)
{
this.Points = this.MaximumHealth = points;
}
/// Gets or sets the health points.
/// The Points.
public float Points { get; set; }
/// Gets the health percentage.
/// The health percentage.
public double HealthPercentage
{
get
{
return Math.Round(this.Points / this.MaximumHealth * 100f);
}
}
/// Gets a value indicating whether is alive.
/// if this instance is alive; otherwise, .
public bool IsAlive
{
get
{
return this.Points > 0;
}
}
/// Gets the maximum health.
/// The maximum health.
public float MaximumHealth { get; private set; }
/// The add damage.
/// The damage.
public void AddDamage(int damage)
{
this.Points -= damage;
if (this.Points < 0)
{
this.Points = 0;
}
}
}
}