Debug
AnyCPU
10.0.0
2.0
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Library
MonoGame.Samples.CatapultWars
Resources
Assets
Resource
True
Resources\Resource.designer.cs
MonoGame.Samples.CatapultWars
True
full
False
bin\Debug
DEBUG;ANDROID
prompt
4
False
None
none
False
bin\Release
prompt
4
False
False
SdkOnly
ANDROID
CatapultGame.cs
Catapult\Catapult.cs
Catapult\Projectile.cs
Players\AI.cs
Players\Human.cs
Players\Player.cs
ScreenManager\GameScreen.cs
ScreenManager\InputState.cs
ScreenManager\MenuEntry.cs
ScreenManager\MenuScreen.cs
ScreenManager\MouseGestureType.cs
ScreenManager\PlayerIndexEventArgs.cs
ScreenManager\ScreenManager.cs
Screens\BackgroundScreen.cs
Screens\GameplayScreen.cs
Screens\InstructionsScreen.cs
Screens\MainMenuScreen.cs
Screens\PauseScreen.cs
Utility\Animation.cs
Utility\AudioManager.cs
Assets\Content\Fonts\HUDFont.xnb
PreserveNewest
Assets\Content\Fonts\MenuFont.xnb
PreserveNewest
Assets\Content\Textures\Ammo\rock_ammo.xnb
PreserveNewest
Assets\Content\Textures\Backgrounds\blank.xnb
PreserveNewest
Assets\Content\Textures\Backgrounds\cloud1.xnb
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Assets\Content\Textures\Backgrounds\cloud2.xnb
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Assets\Content\Textures\Backgrounds\defeat.xnb
PreserveNewest
Assets\Content\Textures\Backgrounds\gameplay_screen.xnb
PreserveNewest
Assets\Content\Textures\Backgrounds\instructions.xnb
PreserveNewest
Assets\Content\Textures\Backgrounds\mountain.xnb
PreserveNewest
Assets\Content\Textures\Backgrounds\sky.xnb
PreserveNewest
Assets\Content\Textures\Backgrounds\title_screen.xnb
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Assets\Content\Textures\Backgrounds\victory.xnb
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Assets\Content\Textures\HUD\ammoType.xnb
PreserveNewest
Assets\Content\Textures\HUD\Arrow.xnb
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Assets\Content\Textures\HUD\hudBackground.xnb
PreserveNewest
Assets\Content\Textures\HUD\windArrow.xnb
PreserveNewest
Assets\Content\Textures\Catapults\AnimationsDef.xml
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Assets\Content\Textures\Catapults\Blue\blueDestroyed\blueCatapult_destroyed.xnb
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Assets\Content\Textures\Catapults\Blue\blueFire\blueCatapult_fire.xnb
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Assets\Content\Textures\Catapults\Blue\blueIdle\blueIdle.xnb
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Assets\Content\Textures\Catapults\Blue\bluePullback\blueCatapult_Pullback.xnb
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Assets\Content\Textures\Catapults\Red\redDestroyed\redCatapult_destroyed.xnb
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Assets\Content\Textures\Catapults\Red\redFire\redCatapult_fire.xnb
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Assets\Content\Textures\Catapults\Red\redIdle\redIdle.xnb
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Assets\Content\Textures\Catapults\Red\redPullback\redCatapult_Pullback.xnb
PreserveNewest
Assets\Content\Sounds\BoulderHit.wav
Assets\Content\Sounds\CatapultExplosion.wav
Assets\Content\Sounds\CatapultFire.wav
Assets\Content\Sounds\Lose.wav
Assets\Content\Sounds\RopeStretch.wav
Assets\Content\Sounds\Win.wav
Assets\Content\Textures\Catapults\Fire_Miss\fire_miss.xnb
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Assets\Content\Textures\Catapults\Hit_Smoke\smoke.xnb
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Lidgren.Network.Android
{BA9476CF-99BA-4D03-92F2-73D2C5E58883}
MonoGame.Framework.Android