Debug AnyCPU 10.0.0 2.0 {CB2084E4-BEC8-4318-8011-93CC2E3C9E94} {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} Library MonoGame.Samples.Input Resources Assets Resource True Resources\Resource.designer.cs MonoGame.Samples.Input Properties\AndroidManifest.xml True full False bin\Debug DEBUG; prompt 4 False None True none False bin\Release prompt 4 False False SdkOnly Assets\Content\spriteFont1.xnb {565129E0-4EE5-4F6F-B403-C3484C9740BE} Lidgren.Network.Android {BA9476CF-99BA-4D03-92F2-73D2C5E58883} MonoGame.Framework.Android