Debug
AnyCPU
10.0.0
2.0
{CB2084E4-BEC8-4318-8011-93CC2E3C9E94}
{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
Library
MonoGame.Samples.Input
Resources
Assets
Resource
True
Resources\Resource.designer.cs
MonoGame.Samples.Input
Properties\AndroidManifest.xml
True
full
False
bin\Debug
DEBUG;
prompt
4
False
None
True
none
False
bin\Release
prompt
4
False
False
SdkOnly
Assets\Content\spriteFont1.xnb
{565129E0-4EE5-4F6F-B403-C3484C9740BE}
Lidgren.Network.Android
{BA9476CF-99BA-4D03-92F2-73D2C5E58883}
MonoGame.Framework.Android