Debug AnyCPU 10.0.0 2.0 {DEDD20B5-8F83-46FD-AD05-8F8FCC49FCD6} {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} Library MonoGame.Samples.RenderTarget2D.Android Resources Assets Resource True Resources\Resource.designer.cs MonoGame.Samples.RenderTarget2D.Android Properties\AndroidManifest.xml True full False bin\Debug DEBUG;ANDROID prompt 4 False None none False bin\Release prompt 4 False False SdkOnly Game1.cs Assets\Content\checker.xnb Assets\Content\logo.xnb {565129E0-4EE5-4F6F-B403-C3484C9740BE} Lidgren.Network.Android {BA9476CF-99BA-4D03-92F2-73D2C5E58883} MonoGame.Framework.Android