using System; using System.Drawing; using System.Runtime.InteropServices; using MonoTouch.AudioToolbox; using MonoTouch.CoreAnimation; using MonoTouch.CoreGraphics; using MonoTouch.Foundation; using MonoTouch.OpenGLES; using MonoTouch.UIKit; using MonoTouch.ObjCRuntime; using Microsoft.Xna.Framework; namespace RockRainIphone { [Register ("AppDelegate")] class Program : UIApplicationDelegate { private Game1 game; public override void FinishedLaunching (UIApplication app) { // Fun begins.. game = new Game1(); game.Run(); } static void Main (string [] args) { UIApplication.Main (args,null,"AppDelegate"); } } }