using System; using System.Collections.Generic; using System.Linq; using System.Text; using Artemis; namespace StarWarrior.Components { class Expires : Component { private int lifeTime; public Expires() { } public Expires(int lifeTime) { this.lifeTime = lifeTime; } public int GetLifeTime() { return lifeTime; } public void SetLifeTime(int lifeTime) { this.lifeTime = lifeTime; } public void ReduceLifeTime(int lifeTime) { this.lifeTime -= lifeTime; } public bool IsExpired() { return lifeTime <= 0; } } }