#region File Description //----------------------------------------------------------------------------- // AssemblyInfo.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("StateObjectWindows")] [assembly: AssemblyProduct("StateObjectWindows")] [assembly: AssemblyDescription("")] [assembly: AssemblyCompany("Microsoft")] [assembly: AssemblyCopyright("Copyright © Microsoft 2010")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. Only Windows // assemblies support COM. [assembly: ComVisible(false)] // On Windows, the following GUID is for the ID of the typelib if this // project is exposed to COM. On other platforms, it unique identifies the // title storage container when deploying this assembly to the device. [assembly: Guid("cfec5c52-2e26-4347-9701-56822298c0ef")] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // [assembly: AssemblyVersion("1.0.0.0")]