using System; using System.Collections.Generic; using System.Linq; using MonoTouch.Foundation; using MonoTouch.UIKit; namespace Waypoint { #region Entry Point #if IPHONE [Register("AppDelegate")] class Program : UIApplicationDelegate { WaypointSample game; public override void FinishedLaunching(UIApplication app) { // Fun begins.. game = new WaypointSample(); game.Run(); } /// /// The main entry point for the application. /// static void Main(string[] args) { UIApplication.Main(args, null, "AppDelegate"); } } #else /// /// The main entry point for the application. /// static class Program { static void Main() { using (WaypointSample game = new WaypointSample()) { game.Run(); } } } #endif #endregion }