Debug x86 9.0.21022 2.0 {86A219E2-C8F0-452B-B762-C69D5BB07C98} Exe AsteroidBeltAssault FloodControl v4.0 true full false bin\Debug DEBUG,LINUX prompt 4 x86 false none false bin\Release prompt 4 x86 false {35253CE1-C864-4CD3-8249-4D1319748E8F} MonoGame.Framework.Linux {521972FD-1A9B-4CFD-A435-EB2224985131} Tile Engine AnimationStrip.cs Enemy.cs Game1.cs GameObject.cs Gemstone.cs LevelManager.cs Player.cs Game.ico GameThumbnail.png README.md Content\Fonts\Pericles10Bold.xnb PreserveNewest Content\Fonts\Pericles8.xnb PreserveNewest Content\Maps\MAP000.MAP PreserveNewest Content\Maps\MAP001.MAP PreserveNewest Content\Textures\Gem.xnb PreserveNewest Content\Textures\PlatformTiles.xnb PreserveNewest Content\Textures\TitleScreen.xnb PreserveNewest Content\Textures\Sprites\Gem.xnb PreserveNewest Content\Textures\Sprites\Player\Celebrate.xnb PreserveNewest Content\Textures\Sprites\Player\Die.xnb PreserveNewest Content\Textures\Sprites\Player\Idle.xnb PreserveNewest Content\Textures\Sprites\Player\Jump.xnb PreserveNewest Content\Textures\Sprites\Player\Run.xnb PreserveNewest Content\Textures\Sprites\MonsterA\Die.xnb PreserveNewest Content\Textures\Sprites\MonsterA\Idle.xnb PreserveNewest Content\Textures\Sprites\MonsterA\Run.xnb PreserveNewest Content\Textures\Sprites\MonsterB\Die.xnb PreserveNewest Content\Textures\Sprites\MonsterB\Idle.xnb PreserveNewest Content\Textures\Sprites\MonsterB\Run.xnb PreserveNewest Content\Textures\Sprites\MonsterC\Die.xnb PreserveNewest Content\Textures\Sprites\MonsterC\Idle.xnb PreserveNewest Content\Textures\Sprites\MonsterC\Run.xnb PreserveNewest Content\Textures\Sprites\MonsterD\Die.xnb PreserveNewest Content\Textures\Sprites\MonsterD\Idle.xnb PreserveNewest Content\Textures\Sprites\MonsterD\Run.xnb PreserveNewest