Debug
x86
9.0.21022
2.0
{86A219E2-C8F0-452B-B762-C69D5BB07C98}
Exe
AsteroidBeltAssault
FloodControl
v4.0
true
full
false
bin\Debug
DEBUG,LINUX
prompt
4
x86
false
none
false
bin\Release
prompt
4
x86
false
{35253CE1-C864-4CD3-8249-4D1319748E8F}
MonoGame.Framework.Linux
{521972FD-1A9B-4CFD-A435-EB2224985131}
Tile Engine
AnimationStrip.cs
Enemy.cs
Game1.cs
GameObject.cs
Gemstone.cs
LevelManager.cs
Player.cs
Game.ico
GameThumbnail.png
README.md
Content\Fonts\Pericles10Bold.xnb
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Content\Fonts\Pericles8.xnb
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Content\Maps\MAP000.MAP
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Content\Maps\MAP001.MAP
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Content\Textures\Gem.xnb
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Content\Textures\PlatformTiles.xnb
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Content\Textures\TitleScreen.xnb
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Content\Textures\Sprites\Gem.xnb
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Content\Textures\Sprites\Player\Celebrate.xnb
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Content\Textures\Sprites\Player\Die.xnb
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Content\Textures\Sprites\Player\Idle.xnb
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Content\Textures\Sprites\Player\Jump.xnb
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Content\Textures\Sprites\Player\Run.xnb
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Content\Textures\Sprites\MonsterA\Die.xnb
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Content\Textures\Sprites\MonsterA\Idle.xnb
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Content\Textures\Sprites\MonsterA\Run.xnb
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Content\Textures\Sprites\MonsterB\Die.xnb
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Content\Textures\Sprites\MonsterB\Idle.xnb
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Content\Textures\Sprites\MonsterB\Run.xnb
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Content\Textures\Sprites\MonsterC\Die.xnb
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Content\Textures\Sprites\MonsterC\Idle.xnb
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Content\Textures\Sprites\MonsterC\Run.xnb
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Content\Textures\Sprites\MonsterD\Die.xnb
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Content\Textures\Sprites\MonsterD\Idle.xnb
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Content\Textures\Sprites\MonsterD\Run.xnb
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