Debug x86 9.0.21022 2.0 {52735207-2136-433B-A3E4-4C082728EED8} Exe NetRumble NetRumble v4.0 true full false bin\Debug DEBUG LINUX prompt 4 x86 false none false bin\Release prompt 4 x86 false Info.plist GameThumbnail.png Game.ico Content\One Step Beyond.wma Content\Textures\title.png Content\Textures\shipShields.png Content\Textures\ship3Overlay.png Content\Textures\ship3.png Content\Textures\ship2Overlay.png Content\Textures\ship2.png Content\Textures\ship1Overlay.png Content\Textures\ship1.png Content\Textures\ship0Overlay.png Content\Textures\ship0.png Content\Textures\rocket.png Content\Textures\ready.png Content\Textures\powerupTripleLaser.png Content\Textures\powerupRocket.png Content\Textures\powerupDoubleLaser.png Content\Textures\mine.png Content\Textures\laser.png Content\Textures\explosion.png Content\Textures\clouds.png Content\Textures\chatTalking.png Content\Textures\chatMute.png Content\Textures\chatAble.png Content\Textures\blank.png Content\Textures\barrierRed.png Content\Textures\barrierPurple.png Content\Textures\barrierEnd.png Content\Textures\asteroid2.png Content\Textures\asteroid1.png Content\Textures\asteroid0.png Content\Textures\Particles\defaultParticle.PNG Content\Textures\Particles\particle.png Content\Textures\Particles\smoke.png Content\Textures\Particles\spark.png Content\Fonts\NetRumbleFont.png Content\Fonts\MessageBox.spritefont Content\Fonts\MenuFont.spritefont Content\BloomPostprocess\Effects\BloomCombine.fx Content\BloomPostprocess\Effects\BloomCombine.xnb Content\BloomPostprocess\Effects\BloomExtract.fx Content\BloomPostprocess\Effects\BloomExtract.xnb Content\BloomPostprocess\Effects\GaussianBlur.fx Content\BloomPostprocess\Effects\GaussianBlur.xnb Content\Audio\wav\rocket.wav Content\Audio\wav\powerup_touch.wav Content\Audio\wav\powerup_spawn.wav Content\Audio\wav\player_spawn.wav Content\Audio\wav\menu_select.wav Content\Audio\wav\menu_scroll.wav Content\Audio\wav\fire_rocket2.wav Content\Audio\wav\fire_rocket1.wav Content\Audio\wav\fire_laser3.wav Content\Audio\wav\fire_laser2.wav Content\Audio\wav\fire_laser1.wav Content\Audio\wav\explosion_shockwave.wav Content\Audio\wav\explosion_medium.wav Content\Audio\wav\explosion_large.wav Content\Audio\wav\asteroid_touch.wav Content\Effects\Clouds.fx Content\Effects\Clouds.xnb RandomMath.cs OperationCompletedEventArgs.cs NetRumbleGame.cs CollisionMath.cs BatchRemovalCollection.cs Screens\SearchResultsScreen.cs Screens\NetworkBusyScreen.cs Screens\MainMenuScreen.cs Screens\LobbyScreen.cs Screens\GameplayScreen.cs Screens\BackgroundScreen.cs ScreenManager\ScreenManager.cs ScreenManager\MessageBoxScreen.cs ScreenManager\MenuScreen.cs ScreenManager\LoadingScreen.cs ScreenManager\InputState.cs ScreenManager\GameScreen.cs Rendering\Particles\ParticleSystem.cs Rendering\Particles\ParticleEffectType.cs Rendering\Particles\ParticleEffectManager.cs Rendering\Particles\ParticleEffect.cs Rendering\Particles\ParticleCache.cs Rendering\Particles\Particle.cs Gameplay\World.cs Gameplay\ShipInput.cs Gameplay\Ship.cs Gameplay\PlayerData.cs Gameplay\GameplayObject.cs Gameplay\CollisionManager.cs Gameplay\Asteroid.cs Gameplay\PowerUps\TripleLaserPowerUp.cs Gameplay\PowerUps\RocketPowerUp.cs Gameplay\PowerUps\PowerUp.cs Gameplay\PowerUps\DoubleLaserPowerUp.cs Gameplay\Projectiles\RocketProjectile.cs Gameplay\Projectiles\Projectile.cs Gameplay\Projectiles\MineProjectile.cs Gameplay\Projectiles\LaserProjectile.cs Gameplay\Weapons\Weapon.cs Gameplay\Weapons\TripleLaserWeapon.cs Gameplay\Weapons\RocketWeapon.cs Gameplay\Weapons\MineWeapon.cs Gameplay\Weapons\LaserWeapon.cs Gameplay\Weapons\DoubleLaserWeapon.cs BloomPostprocess\BloomSettings.cs BloomPostprocess\BloomComponent.cs Content\Audio\wav\asteroid_touch.xnb PreserveNewest Content\Audio\wav\rocket.xnb PreserveNewest Content\Audio\wav\powerup_touch.xnb PreserveNewest Content\Audio\wav\powerup_spawn.xnb PreserveNewest Content\Audio\wav\player_spawn.xnb PreserveNewest Content\Audio\wav\menu_select.xnb PreserveNewest Content\Audio\wav\menu_scroll.xnb PreserveNewest Content\Audio\wav\fire_rocket2.xnb PreserveNewest Content\Audio\wav\fire_rocket1.xnb PreserveNewest Content\Audio\wav\fire_laser3.xnb PreserveNewest Content\Audio\wav\fire_laser2.xnb PreserveNewest Content\Audio\wav\fire_laser1.xnb PreserveNewest Content\Audio\wav\explosion_shockwave.xnb PreserveNewest Content\Audio\wav\explosion_medium.xnb PreserveNewest Content\Audio\wav\explosion_large.xnb PreserveNewest Content\BloomPostprocess\Effects\BloomCombine.fsh PreserveNewest Content\BloomPostprocess\Effects\BloomExtract.fsh PreserveNewest Content\BloomPostprocess\Effects\GaussianBlur.fsh PreserveNewest Content\Fonts\NetRumbleFont.xnb PreserveNewest Content\Fonts\MessageBox.xnb PreserveNewest Content\Fonts\MenuFont.xnb PreserveNewest Content\Particles\laserExplosion.xml PreserveNewest Content\Particles\mineExplosion.xml PreserveNewest Content\Particles\rocketExplosion.xml PreserveNewest Content\Particles\rocketTrail.xml PreserveNewest Content\Particles\shipExplosion.xml PreserveNewest Content\Particles\shipSpawn.xml PreserveNewest Content\One Step Beyond.xnb PreserveNewest Content\Textures\title.xnb PreserveNewest Content\Textures\shipShields.xnb PreserveNewest Content\Textures\ship3Overlay.xnb PreserveNewest Content\Textures\ship3.xnb PreserveNewest Content\Textures\ship2Overlay.xnb PreserveNewest Content\Textures\ship2.xnb PreserveNewest Content\Textures\ship1Overlay.xnb PreserveNewest Content\Textures\ship1.xnb PreserveNewest Content\Textures\ship0Overlay.xnb PreserveNewest Content\Textures\ship0.xnb PreserveNewest Content\Textures\rocket.xnb PreserveNewest Content\Textures\ready.xnb PreserveNewest Content\Textures\powerupTripleLaser.xnb PreserveNewest Content\Textures\powerupRocket.xnb PreserveNewest Content\Textures\powerupDoubleLaser.xnb PreserveNewest Content\Textures\mine.xnb PreserveNewest Content\Textures\laser.xnb PreserveNewest Content\Textures\explosion.xnb PreserveNewest Content\Textures\clouds.xnb PreserveNewest Content\Textures\chatTalking.xnb PreserveNewest Content\Textures\chatMute.xnb PreserveNewest Content\Textures\chatAble.xnb PreserveNewest Content\Textures\blank.xnb PreserveNewest Content\Textures\barrierRed.xnb PreserveNewest Content\Textures\barrierPurple.xnb PreserveNewest Content\Textures\barrierEnd.xnb PreserveNewest Content\Textures\asteroid2.xnb PreserveNewest Content\Textures\asteroid1.xnb PreserveNewest Content\Textures\asteroid0.xnb PreserveNewest Content\Textures\Particles\defaultParticle.xnb PreserveNewest Content\Textures\Particles\particle.xnb PreserveNewest Content\Textures\Particles\smoke.xnb PreserveNewest Content\Textures\Particles\spark.xnb PreserveNewest Content\Effects\Clouds.fsh PreserveNewest {35253CE1-C864-4CD3-8249-4D1319748E8F} MonoGame.Framework.Linux {AE483C29-042E-4226-BA52-D247CE7676DA} Lidgren.Network.Linux