Debug
x86
9.0.21022
2.0
{52735207-2136-433B-A3E4-4C082728EED8}
Exe
NetRumble
NetRumble
v4.0
true
full
false
bin\Debug
DEBUG LINUX
prompt
4
x86
false
none
false
bin\Release
prompt
4
x86
false
Info.plist
GameThumbnail.png
Game.ico
Content\One Step Beyond.wma
Content\Textures\title.png
Content\Textures\shipShields.png
Content\Textures\ship3Overlay.png
Content\Textures\ship3.png
Content\Textures\ship2Overlay.png
Content\Textures\ship2.png
Content\Textures\ship1Overlay.png
Content\Textures\ship1.png
Content\Textures\ship0Overlay.png
Content\Textures\ship0.png
Content\Textures\rocket.png
Content\Textures\ready.png
Content\Textures\powerupTripleLaser.png
Content\Textures\powerupRocket.png
Content\Textures\powerupDoubleLaser.png
Content\Textures\mine.png
Content\Textures\laser.png
Content\Textures\explosion.png
Content\Textures\clouds.png
Content\Textures\chatTalking.png
Content\Textures\chatMute.png
Content\Textures\chatAble.png
Content\Textures\blank.png
Content\Textures\barrierRed.png
Content\Textures\barrierPurple.png
Content\Textures\barrierEnd.png
Content\Textures\asteroid2.png
Content\Textures\asteroid1.png
Content\Textures\asteroid0.png
Content\Textures\Particles\defaultParticle.PNG
Content\Textures\Particles\particle.png
Content\Textures\Particles\smoke.png
Content\Textures\Particles\spark.png
Content\Fonts\NetRumbleFont.png
Content\Fonts\MessageBox.spritefont
Content\Fonts\MenuFont.spritefont
Content\BloomPostprocess\Effects\BloomCombine.fx
Content\BloomPostprocess\Effects\BloomCombine.xnb
Content\BloomPostprocess\Effects\BloomExtract.fx
Content\BloomPostprocess\Effects\BloomExtract.xnb
Content\BloomPostprocess\Effects\GaussianBlur.fx
Content\BloomPostprocess\Effects\GaussianBlur.xnb
Content\Audio\wav\rocket.wav
Content\Audio\wav\powerup_touch.wav
Content\Audio\wav\powerup_spawn.wav
Content\Audio\wav\player_spawn.wav
Content\Audio\wav\menu_select.wav
Content\Audio\wav\menu_scroll.wav
Content\Audio\wav\fire_rocket2.wav
Content\Audio\wav\fire_rocket1.wav
Content\Audio\wav\fire_laser3.wav
Content\Audio\wav\fire_laser2.wav
Content\Audio\wav\fire_laser1.wav
Content\Audio\wav\explosion_shockwave.wav
Content\Audio\wav\explosion_medium.wav
Content\Audio\wav\explosion_large.wav
Content\Audio\wav\asteroid_touch.wav
Content\Effects\Clouds.fx
Content\Effects\Clouds.xnb
RandomMath.cs
OperationCompletedEventArgs.cs
NetRumbleGame.cs
CollisionMath.cs
BatchRemovalCollection.cs
Screens\SearchResultsScreen.cs
Screens\NetworkBusyScreen.cs
Screens\MainMenuScreen.cs
Screens\LobbyScreen.cs
Screens\GameplayScreen.cs
Screens\BackgroundScreen.cs
ScreenManager\ScreenManager.cs
ScreenManager\MessageBoxScreen.cs
ScreenManager\MenuScreen.cs
ScreenManager\LoadingScreen.cs
ScreenManager\InputState.cs
ScreenManager\GameScreen.cs
Rendering\Particles\ParticleSystem.cs
Rendering\Particles\ParticleEffectType.cs
Rendering\Particles\ParticleEffectManager.cs
Rendering\Particles\ParticleEffect.cs
Rendering\Particles\ParticleCache.cs
Rendering\Particles\Particle.cs
Gameplay\World.cs
Gameplay\ShipInput.cs
Gameplay\Ship.cs
Gameplay\PlayerData.cs
Gameplay\GameplayObject.cs
Gameplay\CollisionManager.cs
Gameplay\Asteroid.cs
Gameplay\PowerUps\TripleLaserPowerUp.cs
Gameplay\PowerUps\RocketPowerUp.cs
Gameplay\PowerUps\PowerUp.cs
Gameplay\PowerUps\DoubleLaserPowerUp.cs
Gameplay\Projectiles\RocketProjectile.cs
Gameplay\Projectiles\Projectile.cs
Gameplay\Projectiles\MineProjectile.cs
Gameplay\Projectiles\LaserProjectile.cs
Gameplay\Weapons\Weapon.cs
Gameplay\Weapons\TripleLaserWeapon.cs
Gameplay\Weapons\RocketWeapon.cs
Gameplay\Weapons\MineWeapon.cs
Gameplay\Weapons\LaserWeapon.cs
Gameplay\Weapons\DoubleLaserWeapon.cs
BloomPostprocess\BloomSettings.cs
BloomPostprocess\BloomComponent.cs
Content\Audio\wav\asteroid_touch.xnb
PreserveNewest
Content\Audio\wav\rocket.xnb
PreserveNewest
Content\Audio\wav\powerup_touch.xnb
PreserveNewest
Content\Audio\wav\powerup_spawn.xnb
PreserveNewest
Content\Audio\wav\player_spawn.xnb
PreserveNewest
Content\Audio\wav\menu_select.xnb
PreserveNewest
Content\Audio\wav\menu_scroll.xnb
PreserveNewest
Content\Audio\wav\fire_rocket2.xnb
PreserveNewest
Content\Audio\wav\fire_rocket1.xnb
PreserveNewest
Content\Audio\wav\fire_laser3.xnb
PreserveNewest
Content\Audio\wav\fire_laser2.xnb
PreserveNewest
Content\Audio\wav\fire_laser1.xnb
PreserveNewest
Content\Audio\wav\explosion_shockwave.xnb
PreserveNewest
Content\Audio\wav\explosion_medium.xnb
PreserveNewest
Content\Audio\wav\explosion_large.xnb
PreserveNewest
Content\BloomPostprocess\Effects\BloomCombine.fsh
PreserveNewest
Content\BloomPostprocess\Effects\BloomExtract.fsh
PreserveNewest
Content\BloomPostprocess\Effects\GaussianBlur.fsh
PreserveNewest
Content\Fonts\NetRumbleFont.xnb
PreserveNewest
Content\Fonts\MessageBox.xnb
PreserveNewest
Content\Fonts\MenuFont.xnb
PreserveNewest
Content\Particles\laserExplosion.xml
PreserveNewest
Content\Particles\mineExplosion.xml
PreserveNewest
Content\Particles\rocketExplosion.xml
PreserveNewest
Content\Particles\rocketTrail.xml
PreserveNewest
Content\Particles\shipExplosion.xml
PreserveNewest
Content\Particles\shipSpawn.xml
PreserveNewest
Content\One Step Beyond.xnb
PreserveNewest
Content\Textures\title.xnb
PreserveNewest
Content\Textures\shipShields.xnb
PreserveNewest
Content\Textures\ship3Overlay.xnb
PreserveNewest
Content\Textures\ship3.xnb
PreserveNewest
Content\Textures\ship2Overlay.xnb
PreserveNewest
Content\Textures\ship2.xnb
PreserveNewest
Content\Textures\ship1Overlay.xnb
PreserveNewest
Content\Textures\ship1.xnb
PreserveNewest
Content\Textures\ship0Overlay.xnb
PreserveNewest
Content\Textures\ship0.xnb
PreserveNewest
Content\Textures\rocket.xnb
PreserveNewest
Content\Textures\ready.xnb
PreserveNewest
Content\Textures\powerupTripleLaser.xnb
PreserveNewest
Content\Textures\powerupRocket.xnb
PreserveNewest
Content\Textures\powerupDoubleLaser.xnb
PreserveNewest
Content\Textures\mine.xnb
PreserveNewest
Content\Textures\laser.xnb
PreserveNewest
Content\Textures\explosion.xnb
PreserveNewest
Content\Textures\clouds.xnb
PreserveNewest
Content\Textures\chatTalking.xnb
PreserveNewest
Content\Textures\chatMute.xnb
PreserveNewest
Content\Textures\chatAble.xnb
PreserveNewest
Content\Textures\blank.xnb
PreserveNewest
Content\Textures\barrierRed.xnb
PreserveNewest
Content\Textures\barrierPurple.xnb
PreserveNewest
Content\Textures\barrierEnd.xnb
PreserveNewest
Content\Textures\asteroid2.xnb
PreserveNewest
Content\Textures\asteroid1.xnb
PreserveNewest
Content\Textures\asteroid0.xnb
PreserveNewest
Content\Textures\Particles\defaultParticle.xnb
PreserveNewest
Content\Textures\Particles\particle.xnb
PreserveNewest
Content\Textures\Particles\smoke.xnb
PreserveNewest
Content\Textures\Particles\spark.xnb
PreserveNewest
Content\Effects\Clouds.fsh
PreserveNewest
{35253CE1-C864-4CD3-8249-4D1319748E8F}
MonoGame.Framework.Linux
{AE483C29-042E-4226-BA52-D247CE7676DA}
Lidgren.Network.Linux