#region File Description //----------------------------------------------------------------------------- // CombatEndingState.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #region Using Statements using System; #endregion namespace RolePlaying { enum CombatEndingState { /// /// All of the monsters died in combat. /// Victory, /// /// The party successfully fled from combat. /// Fled, /// /// All of the players died in combat. /// Loss, } }