Microsoft Visual Studio Solution File, Format Version 11.00 # Visual Studio 2010 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpriteEffects", "SpriteEffects.csproj", "{3B9ABB34-4D0F-4CFD-A02D-30D5569A060B}" EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Framework.MacOS", "..\..\..\MonoGame.Framework\MonoGame.Framework.MacOS.csproj", "{36C538E6-C32A-4A8D-A39C-566173D7118E}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU Release|Any CPU = Release|Any CPU Distribution|Any CPU = Distribution|Any CPU EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {36C538E6-C32A-4A8D-A39C-566173D7118E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {36C538E6-C32A-4A8D-A39C-566173D7118E}.Debug|Any CPU.Build.0 = Debug|Any CPU {36C538E6-C32A-4A8D-A39C-566173D7118E}.Distribution|Any CPU.ActiveCfg = Distribution|Any CPU {36C538E6-C32A-4A8D-A39C-566173D7118E}.Distribution|Any CPU.Build.0 = Distribution|Any CPU {36C538E6-C32A-4A8D-A39C-566173D7118E}.Release|Any CPU.ActiveCfg = Release|Any CPU {36C538E6-C32A-4A8D-A39C-566173D7118E}.Release|Any CPU.Build.0 = Release|Any CPU {3B9ABB34-4D0F-4CFD-A02D-30D5569A060B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {3B9ABB34-4D0F-4CFD-A02D-30D5569A060B}.Debug|Any CPU.Build.0 = Debug|Any CPU {3B9ABB34-4D0F-4CFD-A02D-30D5569A060B}.Release|Any CPU.ActiveCfg = Release|Any CPU {3B9ABB34-4D0F-4CFD-A02D-30D5569A060B}.Release|Any CPU.Build.0 = Release|Any CPU EndGlobalSection GlobalSection(MonoDevelopProperties) = preSolution StartupItem = SpriteEffects.csproj EndGlobalSection EndGlobal