{36CDED1D-BE90-4C12-BC0A-F923AB92B98D}
Debug
x86
Exe
NetRumble
NetRumble
v4.0
Properties
10.0.0
2.0
x86
bin\Debug\
True
Full
False
True
DEBUG;TRACE
bin\Release\
False
None
True
False
TRACE
4
4
3.5
3.5
3.5
AudioManager.cs
BatchRemovalCollection.cs
BloomPostprocess\BloomComponent.cs
BloomPostprocess\BloomSettings.cs
CollisionMath.cs
Gameplay\Asteroid.cs
Gameplay\CollisionManager.cs
Gameplay\GameplayObject.cs
Gameplay\PlayerData.cs
Gameplay\PowerUps\DoubleLaserPowerUp.cs
Gameplay\PowerUps\PowerUp.cs
Gameplay\PowerUps\RocketPowerUp.cs
Gameplay\PowerUps\TripleLaserPowerUp.cs
Gameplay\Projectiles\LaserProjectile.cs
Gameplay\Projectiles\MineProjectile.cs
Gameplay\Projectiles\Projectile.cs
Gameplay\Projectiles\RocketProjectile.cs
Gameplay\Ship.cs
Gameplay\ShipInput.cs
Gameplay\Weapons\DoubleLaserWeapon.cs
Gameplay\Weapons\LaserWeapon.cs
Gameplay\Weapons\MineWeapon.cs
Gameplay\Weapons\RocketWeapon.cs
Gameplay\Weapons\TripleLaserWeapon.cs
Gameplay\Weapons\Weapon.cs
Gameplay\World.cs
NetRumbleGame.cs
OperationCompletedEventArgs.cs
RandomMath.cs
Rendering\Particles\Particle.cs
Rendering\Particles\ParticleCache.cs
Rendering\Particles\ParticleEffect.cs
Rendering\Particles\ParticleEffectManager.cs
Rendering\Particles\ParticleEffectType.cs
Rendering\Particles\ParticleSystem.cs
Rendering\Starfield.cs
ScreenManager\GameScreen.cs
ScreenManager\InputState.cs
ScreenManager\LoadingScreen.cs
ScreenManager\MenuScreen.cs
ScreenManager\MessageBoxScreen.cs
ScreenManager\ScreenManager.cs
Screens\BackgroundScreen.cs
Screens\GameplayScreen.cs
Screens\LobbyScreen.cs
Screens\MainMenuScreen.cs
Screens\NetworkBusyScreen.cs
Screens\SearchResultsScreen.cs
Content\Audio\wav\asteroid_touch.xnb
PreserveNewest
Content\Audio\wav\explosion_large.xnb
PreserveNewest
Content\Audio\wav\explosion_medium.xnb
PreserveNewest
Content\Audio\wav\explosion_shockwave.xnb
PreserveNewest
Content\Audio\wav\fire_laser1.xnb
PreserveNewest
Content\Audio\wav\fire_laser2.xnb
PreserveNewest
Content\Audio\wav\fire_laser3.xnb
PreserveNewest
Content\Audio\wav\fire_rocket1.xnb
PreserveNewest
Content\Audio\wav\fire_rocket2.xnb
PreserveNewest
Content\Audio\wav\menu_scroll.xnb
PreserveNewest
Content\Audio\wav\menu_select.xnb
PreserveNewest
Content\Audio\wav\player_spawn.xnb
PreserveNewest
Content\Audio\wav\powerup_spawn.xnb
PreserveNewest
Content\Audio\wav\powerup_touch.xnb
PreserveNewest
Content\Audio\wav\rocket.xnb
PreserveNewest
Content\BloomPostprocess\Effects\BloomCombine.fsh
PreserveNewest
Content\BloomPostprocess\Effects\BloomExtract.fsh
PreserveNewest
Content\BloomPostprocess\Effects\GaussianBlur.fsh
PreserveNewest
Content\Effects\Clouds.fsh
PreserveNewest
Content\Fonts\MenuFont.xnb
PreserveNewest
Content\Fonts\MessageBox.xnb
PreserveNewest
Content\Fonts\NetRumbleFont.xnb
PreserveNewest
Content\One Step Beyond.wma
PreserveNewest
Content\Particles\laserExplosion.xml
PreserveNewest
Content\Particles\mineExplosion.xml
PreserveNewest
Content\Particles\rocketExplosion.xml
PreserveNewest
Content\Particles\rocketTrail.xml
PreserveNewest
Content\Particles\shipExplosion.xml
PreserveNewest
Content\Particles\shipSpawn.xml
PreserveNewest
Content\Textures\asteroid0.xnb
PreserveNewest
Content\Textures\asteroid1.xnb
PreserveNewest
Content\Textures\asteroid2.xnb
PreserveNewest
Content\Textures\barrierEnd.xnb
PreserveNewest
Content\Textures\barrierPurple.xnb
PreserveNewest
Content\Textures\barrierRed.xnb
PreserveNewest
Content\Textures\blank.xnb
PreserveNewest
Content\Textures\chatAble.xnb
PreserveNewest
Content\Textures\chatMute.xnb
PreserveNewest
Content\Textures\chatTalking.xnb
PreserveNewest
Content\Textures\clouds.xnb
PreserveNewest
Content\Textures\explosion.xnb
PreserveNewest
Content\Textures\laser.xnb
PreserveNewest
Content\Textures\mine.xnb
PreserveNewest
Content\Textures\powerupDoubleLaser.xnb
PreserveNewest
Content\Textures\powerupRocket.xnb
PreserveNewest
Content\Textures\powerupTripleLaser.xnb
PreserveNewest
Content\Textures\ready.xnb
PreserveNewest
Content\Textures\rocket.xnb
PreserveNewest
Content\Textures\ship0.xnb
PreserveNewest
Content\Textures\ship0Overlay.xnb
PreserveNewest
Content\Textures\ship1.xnb
PreserveNewest
Content\Textures\ship1Overlay.xnb
PreserveNewest
Content\Textures\ship2.xnb
PreserveNewest
Content\Textures\ship2Overlay.xnb
PreserveNewest
Content\Textures\ship3.xnb
PreserveNewest
Content\Textures\ship3Overlay.xnb
PreserveNewest
Content\Textures\shipShields.xnb
PreserveNewest
Content\Textures\title.xnb
PreserveNewest
Content\Textures\Particles\defaultParticle.xnb
PreserveNewest
Content\Textures\Particles\particle.xnb
PreserveNewest
Content\Textures\Particles\smoke.xnb
PreserveNewest
Content\Textures\Particles\spark.xnb
PreserveNewest