using MonoTouch.Foundation; using MonoTouch.UIKit; using Microsoft.Xna; namespace PeerToPeer { [Register ("AppDelegate")] class Program : UIApplicationDelegate { private PeerToPeerGame game; public override void FinishedLaunching (UIApplication app) { // Fun begins.. game = new PeerToPeerGame(); game.Run(); } static void Main (string [] args) { UIApplication.Main (args,null,"AppDelegate"); } } }