using MonoTouch.Foundation; using MonoTouch.UIKit; using Microsoft.Xna; namespace TransformedCollision { [Register ("AppDelegate")] class Program : UIApplicationDelegate { public override void FinishedLaunching (UIApplication app) { // Fun begins.. using (TransformedCollisionGame game = new TransformedCollisionGame()) { game.Run (); } } static void Main (string [] args) { UIApplication.Main (args,null,"AppDelegate"); } } }