Debug
AnyCPU
10.0.0
2.0
{88DEE869-EC4A-484E-AEB5-7F844C2054AB}
{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
Library
Marblets
Resources
Assets
Resource
True
Resources\Resource.designer.cs
Marblets
v2.2
true
full
false
bin\Debug
DEBUG;ANDROID
prompt
4
false
None
none
false
bin\Release
prompt
4
false
false
SdkOnly
Font.cs
GameBoard.cs
GamePadHelper.cs
GamePads.cs
GameScreen.cs
InputHelper.cs
Marble.cs
MarbletsGame.cs
RelativeSprite.cs
Screen.cs
Settings.cs
Sound.cs
TitleScreen.cs
TutorialGameBoard.cs
Default.png
GameThumbnail.png
marblets.ico
settings.xml
{BA9476CF-99BA-4D03-92F2-73D2C5E58883}
MonoGame.Framework.Android
Assets\Content\Audio\Wav\clear_4.wav
Assets\Content\Audio\Wav\clear_bonus.wav
Assets\Content\Audio\Wav\clear_illegal.wav
Assets\Content\Audio\Wav\drop1.wav
Assets\Content\Audio\Wav\drop2.wav
Assets\Content\Audio\Wav\IntroMus.wav
Assets\Content\Audio\Wav\MusLoop_Temp1.wav
Assets\Content\Audio\Wav\navigate_1.wav
Assets\Content\Audio\Wav\start_1.wav
Assets\Content\Audio\Wav\start_3.wav
Assets\Content\Textures\game_over_frame.png
Assets\Content\Textures\marble.png
Assets\Content\Textures\marble_burst.png
Assets\Content\Textures\marble_cursor.png
Assets\Content\Textures\marble_glow_1ring.png
Assets\Content\Textures\marble_glow_2rings.png
Assets\Content\Textures\marble_tex1.png
Assets\Content\Textures\numbers_large.png
Assets\Content\Textures\numbers_small.png
Assets\Content\Textures\play_frame.png
Assets\Content\Textures\title_frame.png