Debug AnyCPU 10.0.0 2.0 {88DEE869-EC4A-484E-AEB5-7F844C2054AB} {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} Library Marblets Resources Assets Resource True Resources\Resource.designer.cs Marblets v2.2 true full false bin\Debug DEBUG;ANDROID prompt 4 false None none false bin\Release prompt 4 false false SdkOnly Font.cs GameBoard.cs GamePadHelper.cs GamePads.cs GameScreen.cs InputHelper.cs Marble.cs MarbletsGame.cs RelativeSprite.cs Screen.cs Settings.cs Sound.cs TitleScreen.cs TutorialGameBoard.cs Default.png GameThumbnail.png marblets.ico settings.xml {BA9476CF-99BA-4D03-92F2-73D2C5E58883} MonoGame.Framework.Android Assets\Content\Audio\Wav\clear_4.wav Assets\Content\Audio\Wav\clear_bonus.wav Assets\Content\Audio\Wav\clear_illegal.wav Assets\Content\Audio\Wav\drop1.wav Assets\Content\Audio\Wav\drop2.wav Assets\Content\Audio\Wav\IntroMus.wav Assets\Content\Audio\Wav\MusLoop_Temp1.wav Assets\Content\Audio\Wav\navigate_1.wav Assets\Content\Audio\Wav\start_1.wav Assets\Content\Audio\Wav\start_3.wav Assets\Content\Textures\game_over_frame.png Assets\Content\Textures\marble.png Assets\Content\Textures\marble_burst.png Assets\Content\Textures\marble_cursor.png Assets\Content\Textures\marble_glow_1ring.png Assets\Content\Textures\marble_glow_2rings.png Assets\Content\Textures\marble_tex1.png Assets\Content\Textures\numbers_large.png Assets\Content\Textures\numbers_small.png Assets\Content\Textures\play_frame.png Assets\Content\Textures\title_frame.png