ChaseAndEvade.MacOS.csproj 3.6 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
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  5. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  6. <ProductVersion>10.0.0</ProductVersion>
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  11. <RootNamespace>ChaseAndEvade</RootNamespace>
  12. <AssemblyName>ChaseAndEvade</AssemblyName>
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  16. <DebugSymbols>True</DebugSymbols>
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  19. <OutputPath>bin\Debug</OutputPath>
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  33. <OutputPath>bin\Release</OutputPath>
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  46. <Reference Include="System.Core" />
  47. <Reference Include="System.Xml.Linq" />
  48. <Reference Include="System.Drawing" />
  49. <Reference Include="MonoMac, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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  51. <HintPath>..\..\..\..\MonoMac\monomac\src\MonoMac.dll</HintPath>
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  54. <ItemGroup>
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  58. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  59. <Import Project="$(MSBuildExtensionsPath)\Mono\MonoMac\v0.0\Mono.MonoMac.targets" />
  60. <ItemGroup>
  61. <Compile Include="ChaseAndEvadeGame.cs">
  62. <Link>ChaseAndEvadeGame.cs</Link>
  63. </Compile>
  64. <Compile Include="Program.cs" />
  65. </ItemGroup>
  66. <ItemGroup>
  67. <Content Include="Content\Arial.xnb">
  68. <Link>Content\Arial.xnb</Link>
  69. </Content>
  70. <Content Include="Content\cat.png">
  71. <Link>Content\cat.png</Link>
  72. </Content>
  73. <Content Include="Content\mouse.png">
  74. <Link>Content\mouse.png</Link>
  75. </Content>
  76. <Content Include="Content\tank.png">
  77. <Link>Content\tank.png</Link>
  78. </Content>
  79. <Content Include="GameThumbnail.png" />
  80. </ItemGroup>
  81. <ItemGroup>
  82. <ProjectReference Include="..\..\ThirdParty\Lidgren.Network\Lidgren.Network.MacOS.csproj">
  83. <Project>{AE483C29-042E-4226-BA52-D247CE7676DA}</Project>
  84. <Name>Lidgren.Network.MacOS</Name>
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  88. <Name>MonoGame.Framework.MacOS</Name>
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