Main.cs 981 B

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using MonoTouch.Foundation;
  5. using MonoTouch.UIKit;
  6. namespace Aiming
  7. {
  8. #region Entry Point
  9. #if IPHONE
  10. [Register("AppDelegate")]
  11. class Program : UIApplicationDelegate
  12. {
  13. public override void FinishedLaunching(UIApplication app)
  14. {
  15. // Fun begins..
  16. AimingGame game = new AimingGame();
  17. game.Run();
  18. }
  19. /// <summary>
  20. /// The main entry point for the application.
  21. /// </summary>
  22. static void Main(string[] args)
  23. {
  24. UIApplication.Main(args, null, "AppDelegate");
  25. }
  26. }
  27. #else
  28. /// <summary>
  29. /// The main entry point for the application.
  30. /// </summary>
  31. static class Program
  32. {
  33. static void Main()
  34. {
  35. using (AimingGame game = new AimingGame())
  36. {
  37. game.Run();
  38. }
  39. }
  40. }
  41. #endif
  42. #endregion
  43. }