GemstoneHunter.Linux.csproj 7.9 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  6. <ProductVersion>9.0.21022</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{86A219E2-C8F0-452B-B762-C69D5BB07C98}</ProjectGuid>
  9. <OutputType>Exe</OutputType>
  10. <RootNamespace>AsteroidBeltAssault</RootNamespace>
  11. <AssemblyName>FloodControl</AssemblyName>
  12. </PropertyGroup>
  13. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  14. <DebugSymbols>True</DebugSymbols>
  15. <DebugType>full</DebugType>
  16. <Optimize>False</Optimize>
  17. <OutputPath>bin\Debug</OutputPath>
  18. <DefineConstants>DEBUG,LINUX</DefineConstants>
  19. <ErrorReport>prompt</ErrorReport>
  20. <WarningLevel>4</WarningLevel>
  21. <PlatformTarget>x86</PlatformTarget>
  22. <ConsolePause>False</ConsolePause>
  23. </PropertyGroup>
  24. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  25. <DebugType>none</DebugType>
  26. <Optimize>False</Optimize>
  27. <OutputPath>bin\Release</OutputPath>
  28. <ErrorReport>prompt</ErrorReport>
  29. <WarningLevel>4</WarningLevel>
  30. <PlatformTarget>x86</PlatformTarget>
  31. <ConsolePause>False</ConsolePause>
  32. </PropertyGroup>
  33. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  34. <ItemGroup>
  35. <Reference Include="System" />
  36. <Reference Include="System.Xml" />
  37. <Reference Include="System.Core" />
  38. <Reference Include="System.Xml.Linq" />
  39. <Reference Include="System.Drawing" />
  40. </ItemGroup>
  41. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  42. <Import Project="$(MSBuildExtensionsPath)\Mono\MonoMac\v0.0\Mono.MonoMac.targets" />
  43. <ItemGroup>
  44. <ProjectReference Include="TileEngine\Tile Engine.Linux.csproj">
  45. <Project>{521972FD-1A9B-4CFD-A435-EB2224985131}</Project>
  46. <Name>Tile Engine.Linux</Name>
  47. </ProjectReference>
  48. </ItemGroup>
  49. <ItemGroup>
  50. <Compile Include="Program.cs" />
  51. <Compile Include="AnimationStrip.cs">
  52. <Link>AnimationStrip.cs</Link>
  53. </Compile>
  54. <Compile Include="Enemy.cs">
  55. <Link>Enemy.cs</Link>
  56. </Compile>
  57. <Compile Include="Game1.cs">
  58. <Link>Game1.cs</Link>
  59. </Compile>
  60. <Compile Include="GameObject.cs">
  61. <Link>GameObject.cs</Link>
  62. </Compile>
  63. <Compile Include="Gemstone.cs">
  64. <Link>Gemstone.cs</Link>
  65. </Compile>
  66. <Compile Include="LevelManager.cs">
  67. <Link>LevelManager.cs</Link>
  68. </Compile>
  69. <Compile Include="Player.cs">
  70. <Link>Player.cs</Link>
  71. </Compile>
  72. </ItemGroup>
  73. <ItemGroup>
  74. <None Include="Game.ico">
  75. <Link>Game.ico</Link>
  76. </None>
  77. <None Include="GameThumbnail.png">
  78. <Link>GameThumbnail.png</Link>
  79. </None>
  80. <None Include="README.md">
  81. <Link>README.md</Link>
  82. </None>
  83. </ItemGroup>
  84. <ItemGroup>
  85. <Content Include="Content\Fonts\Pericles10Bold.xnb">
  86. <Link>Content\Fonts\Pericles10Bold.xnb</Link>
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  88. </Content>
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  92. </Content>
  93. <Content Include="Content\Maps\MAP000.MAP">
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  95. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  96. </Content>
  97. <Content Include="Content\Maps\MAP001.MAP">
  98. <Link>Content\Maps\MAP001.MAP</Link>
  99. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  100. </Content>
  101. <Content Include="Content\Textures\Gem.xnb">
  102. <Link>Content\Textures\Gem.xnb</Link>
  103. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  104. </Content>
  105. <Content Include="Content\Textures\PlatformTiles.xnb">
  106. <Link>Content\Textures\PlatformTiles.xnb</Link>
  107. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  108. </Content>
  109. <Content Include="Content\Textures\TitleScreen.xnb">
  110. <Link>Content\Textures\TitleScreen.xnb</Link>
  111. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  112. </Content>
  113. <Content Include="Content\Textures\Sprites\Gem.xnb">
  114. <Link>Content\Textures\Sprites\Gem.xnb</Link>
  115. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  116. </Content>
  117. <Content Include="Content\Textures\Sprites\Player\Celebrate.xnb">
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  161. <Content Include="Content\Textures\Sprites\MonsterC\Die.xnb">
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  166. <Link>Content\Textures\Sprites\MonsterC\Idle.xnb</Link>
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  168. </Content>
  169. <Content Include="Content\Textures\Sprites\MonsterC\Run.xnb">
  170. <Link>Content\Textures\Sprites\MonsterC\Run.xnb</Link>
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  172. </Content>
  173. <Content Include="Content\Textures\Sprites\MonsterD\Die.xnb">
  174. <Link>Content\Textures\Sprites\MonsterD\Die.xnb</Link>
  175. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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  177. <Content Include="Content\Textures\Sprites\MonsterD\Idle.xnb">
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  183. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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  185. </ItemGroup>
  186. </Project>