123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124 |
- <?xml version="1.0" encoding="utf-8"?>
- <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
- <ProductVersion>9.0.21022</ProductVersion>
- <SchemaVersion>2.0</SchemaVersion>
- <ProjectGuid>{9522776F-02BA-4BED-B8BB-6BAE580F4068}</ProjectGuid>
- <OutputType>Exe</OutputType>
- <RootNamespace>AsteroidBeltAssault</RootNamespace>
- <AssemblyName>FloodControl</AssemblyName>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
- <DebugSymbols>True</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>False</Optimize>
- <OutputPath>bin\Debug</OutputPath>
- <DefineConstants>DEBUG,LINUX</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <PlatformTarget>x86</PlatformTarget>
- <ConsolePause>False</ConsolePause>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
- <DebugType>none</DebugType>
- <Optimize>False</Optimize>
- <OutputPath>bin\Release</OutputPath>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <PlatformTarget>x86</PlatformTarget>
- <ConsolePause>False</ConsolePause>
- </PropertyGroup>
- <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <ItemGroup>
- <Reference Include="System" />
- <Reference Include="System.Xml" />
- <Reference Include="System.Core" />
- <Reference Include="System.Xml.Linq" />
- <Reference Include="System.Drawing" />
- </ItemGroup>
- <ItemGroup>
- <None Include="README.md">
- <Link>README.md</Link>
- </None>
- <None Include="Info.plist">
- <Link>Info.plist</Link>
- </None>
- <None Include="GameThumbnail.png">
- <Link>GameThumbnail.png</Link>
- </None>
- <None Include="Game.ico">
- <Link>Game.ico</Link>
- </None>
- </ItemGroup>
- <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <Import Project="$(MSBuildExtensionsPath)\Mono\MonoMac\v0.0\Mono.MonoMac.targets" />
- <ItemGroup>
- <Folder Include="Content\" />
- <Folder Include="Content\Fonts\" />
- <Folder Include="Content\Textures\" />
- </ItemGroup>
- <ItemGroup>
- <Compile Include="Program.cs" />
- <Compile Include="WeaponManager.cs">
- <Link>WeaponManager.cs</Link>
- </Compile>
- <Compile Include="TileMap.cs">
- <Link>TileMap.cs</Link>
- </Compile>
- <Compile Include="Sprite.cs">
- <Link>Sprite.cs</Link>
- </Compile>
- <Compile Include="Player.cs">
- <Link>Player.cs</Link>
- </Compile>
- <Compile Include="PathNode.cs">
- <Link>PathNode.cs</Link>
- </Compile>
- <Compile Include="PathFinder.cs">
- <Link>PathFinder.cs</Link>
- </Compile>
- <Compile Include="Particle.cs">
- <Link>Particle.cs</Link>
- </Compile>
- <Compile Include="GoalManager.cs">
- <Link>GoalManager.cs</Link>
- </Compile>
- <Compile Include="GameManager.cs">
- <Link>GameManager.cs</Link>
- </Compile>
- <Compile Include="Game1.cs">
- <Link>Game1.cs</Link>
- </Compile>
- <Compile Include="EnemyManager.cs">
- <Link>EnemyManager.cs</Link>
- </Compile>
- <Compile Include="Enemy.cs">
- <Link>Enemy.cs</Link>
- </Compile>
- <Compile Include="EffectsManager.cs">
- <Link>EffectsManager.cs</Link>
- </Compile>
- <Compile Include="ComputerTerminal.cs">
- <Link>ComputerTerminal.cs</Link>
- </Compile>
- <Compile Include="Camera.cs">
- <Link>Camera.cs</Link>
- </Compile>
- </ItemGroup>
- <ItemGroup>
- <Content Include="Content\Fonts\Pericles14.xnb">
- <Link>Content\Fonts\Pericles14.xnb</Link>
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </Content>
- <Content Include="Content\Textures\TitleScreen.xnb">
- <Link>Content\Textures\TitleScreen.xnb</Link>
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </Content>
- <Content Include="Content\Textures\SpriteSheet.xnb">
- <Link>Content\Textures\SpriteSheet.xnb</Link>
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </Content>
- </ItemGroup>
- </Project>
|