ChaseAndEvade.MacOS.csproj 3.1 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  6. <ProductVersion>10.0.0</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{D03F3BAF-E4D0-4B6B-A567-9A0E2F882335}</ProjectGuid>
  9. <ProjectTypeGuids>{948B3504-5B70-4649-8FE4-BDE1FB46EC69};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  10. <OutputType>Exe</OutputType>
  11. <RootNamespace>ChaseAndEvade</RootNamespace>
  12. <AssemblyName>ChaseAndEvade</AssemblyName>
  13. </PropertyGroup>
  14. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  15. <DebugSymbols>True</DebugSymbols>
  16. <DebugType>full</DebugType>
  17. <Optimize>False</Optimize>
  18. <OutputPath>bin\Debug</OutputPath>
  19. <DefineConstants>DEBUG MONOMAC</DefineConstants>
  20. <ErrorReport>prompt</ErrorReport>
  21. <WarningLevel>4</WarningLevel>
  22. <ConsolePause>False</ConsolePause>
  23. <EnableCodeSigning>False</EnableCodeSigning>
  24. <CreatePackage>False</CreatePackage>
  25. <EnablePackageSigning>False</EnablePackageSigning>
  26. <IncludeMonoRuntime>False</IncludeMonoRuntime>
  27. <UseSGen>False</UseSGen>
  28. </PropertyGroup>
  29. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  30. <DebugType>none</DebugType>
  31. <Optimize>False</Optimize>
  32. <OutputPath>bin\Release</OutputPath>
  33. <ErrorReport>prompt</ErrorReport>
  34. <WarningLevel>4</WarningLevel>
  35. <ConsolePause>False</ConsolePause>
  36. <EnableCodeSigning>False</EnableCodeSigning>
  37. <CreatePackage>False</CreatePackage>
  38. <EnablePackageSigning>False</EnablePackageSigning>
  39. <IncludeMonoRuntime>False</IncludeMonoRuntime>
  40. <UseSGen>False</UseSGen>
  41. </PropertyGroup>
  42. <ItemGroup>
  43. <Reference Include="System" />
  44. <Reference Include="System.Xml" />
  45. <Reference Include="System.Core" />
  46. <Reference Include="System.Xml.Linq" />
  47. <Reference Include="System.Drawing" />
  48. <Reference Include="MonoMac, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  49. <SpecificVersion>False</SpecificVersion>
  50. <HintPath>..\..\..\..\MonoMac\monomac\src\MonoMac.dll</HintPath>
  51. </Reference>
  52. </ItemGroup>
  53. <ItemGroup>
  54. <None Include="Info.plist">
  55. </None>
  56. </ItemGroup>
  57. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  58. <Import Project="$(MSBuildExtensionsPath)\Mono\MonoMac\v0.0\Mono.MonoMac.targets" />
  59. <ItemGroup>
  60. <Compile Include="ChaseAndEvadeGame.cs">
  61. <Link>ChaseAndEvadeGame.cs</Link>
  62. </Compile>
  63. <Compile Include="Program.cs" />
  64. </ItemGroup>
  65. <ItemGroup>
  66. <Content Include="Content\Arial.xnb">
  67. <Link>Content\Arial.xnb</Link>
  68. </Content>
  69. <Content Include="Content\cat.png">
  70. <Link>Content\cat.png</Link>
  71. </Content>
  72. <Content Include="Content\mouse.png">
  73. <Link>Content\mouse.png</Link>
  74. </Content>
  75. <Content Include="Content\tank.png">
  76. <Link>Content\tank.png</Link>
  77. </Content>
  78. <Content Include="GameThumbnail.png" />
  79. </ItemGroup>
  80. </Project>