RolePlayingGameData.csproj 3.6 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  6. <ProductVersion>10.0.0</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{098BBC2D-63A6-4C22-8A30-E6C4F4FC0AC4}</ProjectGuid>
  9. <OutputType>Library</OutputType>
  10. <RootNamespace>RolePlayingGameData</RootNamespace>
  11. <AssemblyName>RolePlayingGameDataWindows</AssemblyName>
  12. </PropertyGroup>
  13. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  14. <DebugSymbols>True</DebugSymbols>
  15. <DebugType>full</DebugType>
  16. <Optimize>False</Optimize>
  17. <OutputPath>bin\Debug</OutputPath>
  18. <DefineConstants>DEBUG</DefineConstants>
  19. <ErrorReport>prompt</ErrorReport>
  20. <WarningLevel>4</WarningLevel>
  21. <ConsolePause>False</ConsolePause>
  22. </PropertyGroup>
  23. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  24. <DebugType>none</DebugType>
  25. <Optimize>False</Optimize>
  26. <OutputPath>bin\Release</OutputPath>
  27. <ErrorReport>prompt</ErrorReport>
  28. <WarningLevel>4</WarningLevel>
  29. <ConsolePause>False</ConsolePause>
  30. </PropertyGroup>
  31. <ItemGroup>
  32. <Reference Include="System" />
  33. <Reference Include="System.Core" />
  34. <Reference Include="System.Drawing" />
  35. <Reference Include="System.Xml.Linq" />
  36. <Reference Include="System.Xml" />
  37. </ItemGroup>
  38. <ItemGroup>
  39. <Compile Include="ContentEntry.cs" />
  40. <Compile Include="ContentObject.cs" />
  41. <Compile Include="Direction.cs" />
  42. <Compile Include="GameStartDescription.cs" />
  43. <Compile Include="MapEntry.cs" />
  44. <Compile Include="MissingMethods.cs" />
  45. <Compile Include="Spell.cs" />
  46. <Compile Include="WeightedContentEntry.cs" />
  47. <Compile Include="WorldEntry.cs" />
  48. <Compile Include="WorldObject.cs" />
  49. <Compile Include="Animation\AnimatingSprite.cs" />
  50. <Compile Include="Animation\Animation.cs" />
  51. <Compile Include="Characters\Character.cs" />
  52. <Compile Include="Characters\CharacterClass.cs" />
  53. <Compile Include="Characters\CharacterLevelDescription.cs" />
  54. <Compile Include="Characters\CharacterLevelingStatistics.cs" />
  55. <Compile Include="Characters\FightingCharacter.cs" />
  56. <Compile Include="Characters\Monster.cs" />
  57. <Compile Include="Characters\Player.cs" />
  58. <Compile Include="Characters\QuestNpc.cs" />
  59. <Compile Include="Data\Int32Range.cs" />
  60. <Compile Include="Data\StatisticsRange.cs" />
  61. <Compile Include="Data\StatisticsValue.cs" />
  62. <Compile Include="Data\StatisticsValueStack.cs" />
  63. <Compile Include="Gear\Armor.cs" />
  64. <Compile Include="Gear\Equipment.cs" />
  65. <Compile Include="Gear\Gear.cs" />
  66. <Compile Include="Gear\GearDrop.cs" />
  67. <Compile Include="Gear\Item.cs" />
  68. <Compile Include="Gear\Weapon.cs" />
  69. <Compile Include="Map\Chest.cs" />
  70. <Compile Include="Map\FixedCombat.cs" />
  71. <Compile Include="Map\Inn.cs" />
  72. <Compile Include="Map\Map.cs" />
  73. <Compile Include="Map\Portal.cs" />
  74. <Compile Include="Map\RandomCombat.cs" />
  75. <Compile Include="Map\Store.cs" />
  76. <Compile Include="Map\StoreCategory.cs" />
  77. <Compile Include="Quests\Quest.cs" />
  78. <Compile Include="Quests\QuestLine.cs" />
  79. <Compile Include="Quests\QuestRequirement.cs" />
  80. </ItemGroup>
  81. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  82. <ItemGroup>
  83. <None Include="AssemblyInfo.cs" />
  84. </ItemGroup>
  85. </Project>