CartBlanche 31d5b3db4e Goo Cursor update to SDK projects and MG 3.8.* 2 тижнів тому
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.vscode 31d5b3db4e Goo Cursor update to SDK projects and MG 3.8.* 2 тижнів тому
Core 31d5b3db4e Goo Cursor update to SDK projects and MG 3.8.* 2 тижнів тому
Platforms 31d5b3db4e Goo Cursor update to SDK projects and MG 3.8.* 2 тижнів тому
GooCursor.sln 31d5b3db4e Goo Cursor update to SDK projects and MG 3.8.* 2 тижнів тому
Readme.md 31d5b3db4e Goo Cursor update to SDK projects and MG 3.8.* 2 тижнів тому

Readme.md

GooCursor

GooCursor is a cross-platform MonoGame sample demonstrating a custom, physics-based cursor inspired by World of Goo.

Supported Platforms

  • Windows (Desktop)
  • DesktopGL (Cross-platform)
  • Android
  • iOS

Desktop Controls

Key(s) Action
Q / A Increase / Decrease Start Scale
W / S Increase / Decrease End Scale
E / D Increase / Decrease Lerp Exponent
R / F Increase / Decrease Border Size
T / G Increase / Decrease Trail Stiffness
Y / H Increase / Decrease Trail Damping
U / J Increase / Decrease Trail Node Mass
Left Shift + Enter Toggle Fullscreen

Project Structure

  • /Core — Shared game logic and assets (Game1.cs, Cursor.cs, etc.)
  • /Platforms/<Platform> — Platform-specific entry points and project files

How to Build & Run

Prerequisites

Windows & DesktopGL

  1. Open the solution (GooCursor.sln) in Visual Studio or VS Code.
  2. Select the desired platform project under Platforms/ (e.g., Platforms/Windows/GooCursor.Windows.csproj).
  3. Build and run:
    • VS Code: Use the provided tasks (Ctrl+Shift+B) or F5 to debug.
    • Command Line:
      • Windows: dotnet run --project Platforms/Windows/GooCursor.Windows.csproj
      • DesktopGL: dotnet run --project Platforms/Desktop/GooCursor.DesktopGL.csproj

Android & iOS

  1. Open the solution in Visual Studio (Windows or Mac) or use the command line.
  2. Build the platform project:
    • Android: dotnet build Platforms/Android/GooCursor.Android.csproj
    • iOS: dotnet build Platforms/iOS/GooCursor.iOS.csproj
  3. Deploy to device/emulator as appropriate.

Linux & macOS

  1. Build the respective project:
    • Linux: dotnet run --project Platforms/Linux/GooCursor.Linux.csproj
    • macOS: dotnet run --project Platforms/MacOS/GooCursor.MacOS.csproj

Credits

  • Original concept: Catalin Zima
  • XNA 4.0 port: Kenneth J. Pouncey
  • Modernization & cross-platform: CartBlanche