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Arial.xnb
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7ad0661ec5
Added some more .xnb files which have been processed by the content processor
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%!s(int64=12) %!d(string=hai) anos |
DataActiveFont.xnb
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7ad0661ec5
Added some more .xnb files which have been processed by the content processor
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%!s(int64=12) %!d(string=hai) anos |
DataFont.xnb
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7ad0661ec5
Added some more .xnb files which have been processed by the content processor
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%!s(int64=12) %!d(string=hai) anos |
Font.xnb
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f365b6f878
Added a new folder CompiledContent this is where the content builder will put its compiled files , the projects should link to these .xnb files and all the xnb files should be removed from the sample directories.
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%!s(int64=12) %!d(string=hai) anos |
GameScreenFont14px.xnb
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f365b6f878
Added a new folder CompiledContent this is where the content builder will put its compiled files , the projects should link to these .xnb files and all the xnb files should be removed from the sample directories.
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%!s(int64=12) %!d(string=hai) anos |
GameScreenFont16px.xnb
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f365b6f878
Added a new folder CompiledContent this is where the content builder will put its compiled files , the projects should link to these .xnb files and all the xnb files should be removed from the sample directories.
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%!s(int64=12) %!d(string=hai) anos |
GameScreenFont36px.xnb
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f365b6f878
Added a new folder CompiledContent this is where the content builder will put its compiled files , the projects should link to these .xnb files and all the xnb files should be removed from the sample directories.
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%!s(int64=12) %!d(string=hai) anos |
HUDFont.xnb
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f365b6f878
Added a new folder CompiledContent this is where the content builder will put its compiled files , the projects should link to these .xnb files and all the xnb files should be removed from the sample directories.
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%!s(int64=12) %!d(string=hai) anos |
HighScoreFont.xnb
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f365b6f878
Added a new folder CompiledContent this is where the content builder will put its compiled files , the projects should link to these .xnb files and all the xnb files should be removed from the sample directories.
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%!s(int64=12) %!d(string=hai) anos |
InstructionsActiveFont.xnb
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7ad0661ec5
Added some more .xnb files which have been processed by the content processor
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%!s(int64=12) %!d(string=hai) anos |
InstructionsFont.xnb
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7ad0661ec5
Added some more .xnb files which have been processed by the content processor
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%!s(int64=12) %!d(string=hai) anos |
MenuFont.xnb
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7ad0661ec5
Added some more .xnb files which have been processed by the content processor
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%!s(int64=12) %!d(string=hai) anos |
TitleFont.xnb
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7ad0661ec5
Added some more .xnb files which have been processed by the content processor
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%!s(int64=12) %!d(string=hai) anos |
TypeFont.xnb
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7ad0661ec5
Added some more .xnb files which have been processed by the content processor
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%!s(int64=12) %!d(string=hai) anos |
gamefont.xnb
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7ad0661ec5
Added some more .xnb files which have been processed by the content processor
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%!s(int64=12) %!d(string=hai) anos |