SamplesContentBuilderContent.contentproj 42 KB

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  166. <Compile Include="Textures\barRed.png">
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  186. <Compile Include="Textures\cat.png">
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  246. <Compile Include="Textures\shooting.png">
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  261. <Compile Include="Textures\smokeBtn.png">
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  271. <Compile Include="Textures\SoldierBeeWingFlap.png">
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  276. <Compile Include="Textures\spaceBG.png">
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  301. <Compile Include="Textures\textureOnOff.png">
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  311. <Compile Include="Textures\walkLegs.png">
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  316. <Compile Include="Textures\walkTorso.png">
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  1032. <Processor>MGTextureProcessor</Processor>
  1033. </Compile>
  1034. <Compile Include="bonus\Pretzel.png">
  1035. <Name>Pretzel</Name>
  1036. <Importer>TextureImporter</Importer>
  1037. <Processor>MGTextureProcessor</Processor>
  1038. </Compile>
  1039. <Compile Include="bonus\Strawberry.png">
  1040. <Name>Strawberry</Name>
  1041. <Importer>TextureImporter</Importer>
  1042. <Processor>MGTextureProcessor</Processor>
  1043. </Compile>
  1044. </ItemGroup>
  1045. <ItemGroup>
  1046. <Compile Include="sprites\Board.png">
  1047. <Name>Board</Name>
  1048. <Importer>TextureImporter</Importer>
  1049. <Processor>MGTextureProcessor</Processor>
  1050. </Compile>
  1051. <Compile Include="sprites\BoardFlash.png">
  1052. <Name>BoardFlash</Name>
  1053. <Importer>TextureImporter</Importer>
  1054. <Processor>MGTextureProcessor</Processor>
  1055. </Compile>
  1056. <Compile Include="sprites\Crump.png">
  1057. <Name>Crump</Name>
  1058. <Importer>TextureImporter</Importer>
  1059. <Processor>MGTextureProcessor</Processor>
  1060. </Compile>
  1061. <Compile Include="sprites\DyingSheetNew.png">
  1062. <Name>DyingSheetNew</Name>
  1063. <Importer>TextureImporter</Importer>
  1064. <Processor>MGTextureProcessor</Processor>
  1065. </Compile>
  1066. <Compile Include="sprites\ExtraLife.png">
  1067. <Name>ExtraLife</Name>
  1068. <Importer>TextureImporter</Importer>
  1069. <Processor>MGTextureProcessor</Processor>
  1070. </Compile>
  1071. <Compile Include="sprites\GhostBase.png">
  1072. <Name>GhostBase</Name>
  1073. <Importer>TextureImporter</Importer>
  1074. <Processor>MGTextureProcessor</Processor>
  1075. </Compile>
  1076. <Compile Include="sprites\GhostBase2.png">
  1077. <Name>GhostBase2</Name>
  1078. <Importer>TextureImporter</Importer>
  1079. <Processor>MGTextureProcessor</Processor>
  1080. </Compile>
  1081. <Compile Include="sprites\GhostChased.png">
  1082. <Name>GhostChased</Name>
  1083. <Importer>TextureImporter</Importer>
  1084. <Processor>MGTextureProcessor</Processor>
  1085. </Compile>
  1086. <Compile Include="sprites\GhostEyes.png">
  1087. <Name>GhostEyes</Name>
  1088. <Importer>TextureImporter</Importer>
  1089. <Processor>MGTextureProcessor</Processor>
  1090. </Compile>
  1091. <Compile Include="sprites\GhostEyesCenter.png">
  1092. <Name>GhostEyesCenter</Name>
  1093. <Importer>TextureImporter</Importer>
  1094. <Processor>MGTextureProcessor</Processor>
  1095. </Compile>
  1096. <Compile Include="sprites\PacManEating1.png">
  1097. <Name>PacManEating1</Name>
  1098. <Importer>TextureImporter</Importer>
  1099. <Processor>MGTextureProcessor</Processor>
  1100. </Compile>
  1101. <Compile Include="sprites\PacManEating2.png">
  1102. <Name>PacManEating2</Name>
  1103. <Importer>TextureImporter</Importer>
  1104. <Processor>MGTextureProcessor</Processor>
  1105. </Compile>
  1106. <Compile Include="sprites\PacManEating3.png">
  1107. <Name>PacManEating3</Name>
  1108. <Importer>TextureImporter</Importer>
  1109. <Processor>MGTextureProcessor</Processor>
  1110. </Compile>
  1111. <Compile Include="sprites\PacManEating4.png">
  1112. <Name>PacManEating4</Name>
  1113. <Importer>TextureImporter</Importer>
  1114. <Processor>MGTextureProcessor</Processor>
  1115. </Compile>
  1116. <Compile Include="sprites\PacManEating5.png">
  1117. <Name>PacManEating5</Name>
  1118. <Importer>TextureImporter</Importer>
  1119. <Processor>MGTextureProcessor</Processor>
  1120. </Compile>
  1121. <Compile Include="sprites\PacManEating6.png">
  1122. <Name>PacManEating6</Name>
  1123. <Importer>TextureImporter</Importer>
  1124. <Processor>MGTextureProcessor</Processor>
  1125. </Compile>
  1126. <Compile Include="sprites\PacManEating7.png">
  1127. <Name>PacManEating7</Name>
  1128. <Importer>TextureImporter</Importer>
  1129. <Processor>MGTextureProcessor</Processor>
  1130. </Compile>
  1131. <Compile Include="sprites\PacManEating8.png">
  1132. <Name>PacManEating8</Name>
  1133. <Importer>TextureImporter</Importer>
  1134. <Processor>MGTextureProcessor</Processor>
  1135. </Compile>
  1136. <Compile Include="sprites\PacManEating9.png">
  1137. <Name>PacManEating9</Name>
  1138. <Importer>TextureImporter</Importer>
  1139. <Processor>MGTextureProcessor</Processor>
  1140. </Compile>
  1141. <Compile Include="sprites\PowerPill.png">
  1142. <Name>PowerPill</Name>
  1143. <Importer>TextureImporter</Importer>
  1144. <Processor>MGTextureProcessor</Processor>
  1145. </Compile>
  1146. <Compile Include="sprites\Selection.png">
  1147. <Name>Selection</Name>
  1148. <Importer>TextureImporter</Importer>
  1149. <Processor>MGTextureProcessor</Processor>
  1150. </Compile>
  1151. <Compile Include="sprites\Title.png">
  1152. <Name>Title</Name>
  1153. <Importer>TextureImporter</Importer>
  1154. <Processor>MGTextureProcessor</Processor>
  1155. </Compile>
  1156. </ItemGroup>
  1157. <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
  1158. <!--
  1159. To modify your build process, add your task inside one of the targets below and uncomment it.
  1160. Other similar extension points exist, see Microsoft.Common.targets.
  1161. <Target Name="BeforeBuild">
  1162. </Target>
  1163. <Target Name="AfterBuild">
  1164. </Target>
  1165. -->
  1166. </Project>