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- /* Poly2Tri
- * Copyright (c) 2009-2010, Poly2Tri Contributors
- * http://code.google.com/p/poly2tri/
- *
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification,
- * are permitted provided that the following conditions are met:
- *
- * * Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * * Neither the name of Poly2Tri nor the names of its contributors may be
- * used to endorse or promote products derived from this software without specific
- * prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System.Collections.Generic;
- namespace Poly2Tri.Triangulation.Sets
- {
- /*
- * Extends the PointSet by adding some Constraints on how it will be triangulated<br>
- * A constraint defines an edge between two points in the set, these edges can not
- * be crossed. They will be enforced triangle edges after a triangulation.
- * <p>
- *
- *
- * @author Thomas Åhlén, [email protected]
- */
- public class ConstrainedPointSet : PointSet
- {
- private List<TriangulationPoint> _constrainedPointList = null;
- public ConstrainedPointSet(List<TriangulationPoint> points, int[] index)
- : base(points)
- {
- EdgeIndex = index;
- }
- /**
- *
- * @param points - A list of all points in PointSet
- * @param constraints - Pairs of two points defining a constraint, all points <b>must</b> be part of given PointSet!
- */
- public ConstrainedPointSet(List<TriangulationPoint> points, IEnumerable<TriangulationPoint> constraints)
- : base(points)
- {
- _constrainedPointList = new List<TriangulationPoint>();
- _constrainedPointList.AddRange(constraints);
- }
- public int[] EdgeIndex { get; private set; }
- public override TriangulationMode TriangulationMode
- {
- get { return TriangulationMode.Constrained; }
- }
- public override void PrepareTriangulation(TriangulationContext tcx)
- {
- base.PrepareTriangulation(tcx);
- if (_constrainedPointList != null)
- {
- TriangulationPoint p1, p2;
- List<TriangulationPoint>.Enumerator iterator = _constrainedPointList.GetEnumerator();
- while (iterator.MoveNext())
- {
- p1 = iterator.Current;
- iterator.MoveNext();
- p2 = iterator.Current;
- tcx.NewConstraint(p1, p2);
- }
- }
- else
- {
- for (int i = 0; i < EdgeIndex.Length; i += 2)
- {
- // XXX: must change!!
- tcx.NewConstraint(Points[EdgeIndex[i]], Points[EdgeIndex[i + 1]]);
- }
- }
- }
- /**
- * TODO: TO BE IMPLEMENTED!
- * Peforms a validation on given input<br>
- * 1. Check's if there any constraint edges are crossing or collinear<br>
- * 2.
- * @return
- */
- public bool isValid()
- {
- return true;
- }
- }
- }
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