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- using Foundation;
- using UIKit;
- namespace RolePlaying.iOS
- {
- [Register("AppDelegate")]
- public class AppDelegate : UIApplicationDelegate
- {
- private static RolePlaying.RolePlayingGame _game;
- internal static void RunGame()
- {
- _game = new RolePlayingGame();
- _game.Run();
- }
- public override void FinishedLaunching(UIApplication app)
- {
- RunGame();
- }
- public static void Main(string[] args)
- {
- UIApplication.Main(args, null, typeof(AppDelegate));
- }
- }
- }
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