GameStateManagement.Windows.csproj 2.1 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <OutputType>WinExe</OutputType>
  4. <TargetFramework>net8.0-windows</TargetFramework>
  5. <RollForward>Major</RollForward>
  6. <PublishReadyToRun>false</PublishReadyToRun>
  7. <TieredCompilation>false</TieredCompilation>
  8. <UseWindowsForms>true</UseWindowsForms>
  9. </PropertyGroup>
  10. <PropertyGroup>
  11. <Title>Game State Management</Title>
  12. <Product>Game State Management</Product>
  13. <Description>This sample shows how to manage the transitions between different menus and gameplay states.</Description>
  14. <Company>Microsoft</Company>
  15. <Copyright>Copyright © Microsoft 2007</Copyright>
  16. <Trademark></Trademark>
  17. <AssemblyVersion>1.0.0.0</AssemblyVersion>
  18. <ApplicationIcon>../../Core/Content/Game.ico</ApplicationIcon>
  19. </PropertyGroup>
  20. <ItemGroup>
  21. <PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.*" />
  22. <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.*" />
  23. </ItemGroup>
  24. <ItemGroup>
  25. <ProjectReference Include="../../Core/GameStateManagement.Core.csproj" />
  26. </ItemGroup>
  27. <ItemGroup>
  28. <Content Include="..\..\..\CompiledContent\Windows\Content\Fonts\menufont.xnb" Link="Content\menufont.xnb">
  29. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  30. </Content>
  31. <Content Include="..\..\..\CompiledContent\Windows\Content\Fonts\gamefont.xnb" Link="Content\gamefont.xnb">
  32. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  33. </Content>
  34. <Content Include="..\..\..\CompiledContent\Windows\Content\Textures\blank.xnb" Link="Content\blank.xnb">
  35. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  36. </Content>
  37. <Content Include="..\..\..\CompiledContent\Windows\Content\Textures\background.xnb" Link="Content\background.xnb">
  38. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  39. </Content>
  40. <Content Include="..\..\..\CompiledContent\Windows\Content\Textures\gradient.xnb" Link="Content\gradient.xnb">
  41. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  42. </Content>
  43. </ItemGroup>
  44. </Project>