Graphics3DSample.iOS.csproj 1.2 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>net8.0-ios</TargetFramework>
  4. <OutputType>Exe</OutputType>
  5. <ApplicationId>com.companyname.graphics3dsample</ApplicationId>
  6. <ApplicationVersion>1</ApplicationVersion>
  7. <ApplicationDisplayVersion>1.0</ApplicationDisplayVersion>
  8. <SupportedOSPlatformVersion>11.0</SupportedOSPlatformVersion>
  9. <AssemblyTitle>Graphics3DSample</AssemblyTitle>
  10. <Product>Graphics3DSample</Product>
  11. <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
  12. </PropertyGroup>
  13. <ItemGroup>
  14. <PackageReference Include="MonoGame.Framework.iOS" Version="3.8.*" />
  15. <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.*" />
  16. </ItemGroup>
  17. <ItemGroup>
  18. <ProjectReference Include="..\..\Core\Graphics3DSample.Core.csproj" />
  19. </ItemGroup>
  20. <ItemGroup>
  21. <Content Include="..\..\Core\Content\**\*.xnb" Link="Content\%(RecursiveDir)%(Filename)%(Extension)">
  22. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  23. </Content>
  24. <Content Include="..\..\Core\Content\**\*.xml" Link="Content\%(RecursiveDir)%(Filename)%(Extension)">
  25. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  26. </Content>
  27. </ItemGroup>
  28. </Project>