RenderTarget2D.DesktopGL.csproj 1.2 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>net8.0</TargetFramework>
  4. <OutputType>Exe</OutputType>
  5. <ApplicationIcon>..\..\Core\Content\Game.ico</ApplicationIcon>
  6. <AssemblyName>RenderTarget2D.DesktopGL</AssemblyName>
  7. <RootNamespace>RenderTarget2DSample</RootNamespace>
  8. <DefineConstants>DESKTOPGL</DefineConstants>
  9. <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
  10. </PropertyGroup>
  11. <ItemGroup>
  12. <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.*" />
  13. <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.*" />
  14. </ItemGroup>
  15. <ItemGroup>
  16. <ProjectReference Include="..\..\Core\RenderTarget2D.Core.csproj" />
  17. </ItemGroup>
  18. <ItemGroup>
  19. <Content Include="..\..\..\CompiledContent\Windows\Content\Textures\checker.xnb">
  20. <Link>Content\checker.xnb</Link>
  21. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  22. </Content>
  23. <Content Include="..\..\..\CompiledContent\Windows\Content\Textures\logo.xnb">
  24. <Link>Content\logo.xnb</Link>
  25. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  26. </Content>
  27. </ItemGroup>
  28. </Project>