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- <Project Sdk="Microsoft.NET.Sdk">
- <PropertyGroup>
- <TargetFramework>net8.0</TargetFramework>
- <OutputType>Exe</OutputType>
- <ApplicationIcon>..\..\Core\Content\Game.ico</ApplicationIcon>
- <AssemblyName>RenderTarget2D.DesktopGL</AssemblyName>
- <RootNamespace>RenderTarget2DSample</RootNamespace>
- <DefineConstants>DESKTOPGL</DefineConstants>
- <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
- </PropertyGroup>
- <ItemGroup>
- <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.*" />
- <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.*" />
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="..\..\Core\RenderTarget2D.Core.csproj" />
- </ItemGroup>
- <ItemGroup>
- <Content Include="..\..\..\CompiledContent\Windows\Content\Textures\checker.xnb">
- <Link>Content\checker.xnb</Link>
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </Content>
- <Content Include="..\..\..\CompiledContent\Windows\Content\Textures\logo.xnb">
- <Link>Content\logo.xnb</Link>
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </Content>
- </ItemGroup>
- </Project>
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