RenderTarget2D.Windows.csproj 1.2 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>net8.0-windows</TargetFramework>
  4. <OutputType>WinExe</OutputType>
  5. <UseWindowsForms>true</UseWindowsForms>
  6. <ApplicationIcon>..\..\Core\Content\Game.ico</ApplicationIcon>
  7. <AssemblyName>RenderTarget2D.Windows</AssemblyName>
  8. <RootNamespace>RenderTarget2DSample</RootNamespace>
  9. <DefineConstants>WINDOWS</DefineConstants>
  10. <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
  11. </PropertyGroup>
  12. <ItemGroup>
  13. <PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.*" />
  14. <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.*" />
  15. </ItemGroup>
  16. <ItemGroup>
  17. <ProjectReference Include="..\..\Core\RenderTarget2D.Core.csproj" />
  18. </ItemGroup>
  19. <ItemGroup>
  20. <Content Include="..\..\..\CompiledContent\Windows\Content\Textures\checker.xnb">
  21. <Link>Content\checker.xnb</Link>
  22. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  23. </Content>
  24. <Content Include="..\..\..\CompiledContent\Windows\Content\Textures\logo.xnb">
  25. <Link>Content\logo.xnb</Link>
  26. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  27. </Content>
  28. </ItemGroup>
  29. </Project>