TransformedCollision.Windows.csproj 1.2 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>net8.0-windows</TargetFramework>
  4. <OutputType>WinExe</OutputType>
  5. <RootNamespace>TransformedCollision.Windows</RootNamespace>
  6. <AssemblyName>TransformedCollision.Windows</AssemblyName>
  7. <UseWindowsForms>true</UseWindowsForms>
  8. <MonoGamePlatform>Windows</MonoGamePlatform>
  9. </PropertyGroup>
  10. <ItemGroup>
  11. <ProjectReference Include="..\..\Core\TransformedCollision.Core.csproj" />
  12. <PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.*" />
  13. <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.*" />
  14. </ItemGroup>
  15. <ItemGroup>
  16. <MonoGameContentReference Include="..\..\Core\Content\Content.mgcb">
  17. <Link>Content\Content.mgcb</Link>
  18. </MonoGameContentReference>
  19. </ItemGroup>
  20. <Target Name="RestoreDotnetTools" BeforeTargets="CollectPackageReferences">
  21. <Message Text="Restoring dotnet tools (this might take a while depending on your internet speed and should only happen upon building your project for the first time, or after upgrading MonoGame, or clearing your nuget cache)" Importance="High" />
  22. <Exec Command="dotnet tool restore" />
  23. </Target>
  24. </Project>