UseCustomVertex.DesktopGL.csproj 1.4 KB

1234567891011121314151617181920212223242526272829
  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>net8.0</TargetFramework>
  4. <OutputType>Exe</OutputType>
  5. <RootNamespace>UseCustomVertex.DesktopGL</RootNamespace>
  6. <AssemblyTitle>UseCustomVertexDesktopGL</AssemblyTitle>
  7. <AssemblyProduct>UseCustomVertexDesktopGL</AssemblyProduct>
  8. <AssemblyDescription></AssemblyDescription>
  9. <Company>Microsoft</Company>
  10. <Copyright>Copyright © Microsoft 2010</Copyright>
  11. <Version>1.0.0.0</Version>
  12. <GenerateAssemblyInfo>true</GenerateAssemblyInfo>
  13. <MonoGamePlatform>DesktopGL</MonoGamePlatform>
  14. </PropertyGroup>
  15. <ItemGroup>
  16. <ProjectReference Include="..\..\Core\UseCustomVertex.Core.csproj" />
  17. <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.*" />
  18. <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.*" />
  19. </ItemGroup>
  20. <ItemGroup>
  21. <MonoGameContentReference Include="..\..\Core\Content\Content.mgcb">
  22. <Link>Content\Content.mgcb</Link>
  23. </MonoGameContentReference>
  24. </ItemGroup>
  25. <Target Name="RestoreDotnetTools" BeforeTargets="CollectPackageReferences">
  26. <Message Text="Restoring dotnet tools (this might take a while depending on your internet speed and should only happen upon building your project for the first time, or after upgrading MonoGame, or clearing your nuget cache)" Importance="High" />
  27. <Exec Command="dotnet tool restore" />
  28. </Target>
  29. </Project>