UseCustomVertex.Windows.csproj 1.5 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>net8.0-windows</TargetFramework>
  4. <OutputType>WinExe</OutputType>
  5. <UseWindowsForms>true</UseWindowsForms>
  6. <RootNamespace>UseCustomVertex.Windows</RootNamespace>
  7. <AssemblyTitle>UseCustomVertexWindows</AssemblyTitle>
  8. <AssemblyProduct>UseCustomVertexWindows</AssemblyProduct>
  9. <AssemblyDescription></AssemblyDescription>
  10. <Company>Microsoft</Company>
  11. <Copyright>Copyright © Microsoft 2010</Copyright>
  12. <Version>1.0.0.0</Version>
  13. <GenerateAssemblyInfo>true</GenerateAssemblyInfo>
  14. <MonoGamePlatform>Windows</MonoGamePlatform>
  15. </PropertyGroup>
  16. <ItemGroup>
  17. <ProjectReference Include="..\..\Core\UseCustomVertex.Core.csproj" />
  18. <PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.*" />
  19. <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.*" />
  20. </ItemGroup>
  21. <ItemGroup>
  22. <MonoGameContentReference Include="..\..\Core\Content\Content.mgcb">
  23. <Link>Content\Content.mgcb</Link>
  24. </MonoGameContentReference>
  25. </ItemGroup>
  26. <Target Name="RestoreDotnetTools" BeforeTargets="CollectPackageReferences">
  27. <Message Text="Restoring dotnet tools (this might take a while depending on your internet speed and should only happen upon building your project for the first time, or after upgrading MonoGame, or clearing your nuget cache)" Importance="High" />
  28. <Exec Command="dotnet tool restore" />
  29. </Target>
  30. </Project>