MonoGame.StarterKits.Android.sln 2.9 KB

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  1. 
  2. Microsoft Visual Studio Solution File, Format Version 11.00
  3. # Visual Studio 2010
  4. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lidgren.Network.Android", "..\..\MonoGame\ThirdParty\Lidgren.Network\Lidgren.Network.Android.csproj", "{565129E0-4EE5-4F6F-B403-C3484C9740BE}"
  5. EndProject
  6. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Framework.Android", "..\..\MonoGame\MonoGame.Framework\MonoGame.Framework.Android.csproj", "{BA9476CF-99BA-4D03-92F2-73D2C5E58883}"
  7. EndProject
  8. Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Cards", "Cards", "{ED1C24CA-3D94-4BDF-9B56-1B5866E40BB2}"
  9. EndProject
  10. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CardsFramework.Android", "Android\Cards\CardsFramework.Android.csproj", "{25465464-21B2-4C14-8E3C-3B9F8C131484}"
  11. EndProject
  12. Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Blackjack.Android", "Android\Cards\Blackjack.Android.csproj", "{9B7D8FCF-5A3B-48D6-B9E7-4C3C0D0632F6}"
  13. EndProject
  14. Global
  15. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  16. Debug|Any CPU = Debug|Any CPU
  17. Release|Any CPU = Release|Any CPU
  18. EndGlobalSection
  19. GlobalSection(ProjectConfigurationPlatforms) = postSolution
  20. {25465464-21B2-4C14-8E3C-3B9F8C131484}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
  21. {25465464-21B2-4C14-8E3C-3B9F8C131484}.Debug|Any CPU.Build.0 = Debug|Any CPU
  22. {25465464-21B2-4C14-8E3C-3B9F8C131484}.Release|Any CPU.ActiveCfg = Release|Any CPU
  23. {25465464-21B2-4C14-8E3C-3B9F8C131484}.Release|Any CPU.Build.0 = Release|Any CPU
  24. {565129E0-4EE5-4F6F-B403-C3484C9740BE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
  25. {565129E0-4EE5-4F6F-B403-C3484C9740BE}.Debug|Any CPU.Build.0 = Debug|Any CPU
  26. {565129E0-4EE5-4F6F-B403-C3484C9740BE}.Release|Any CPU.ActiveCfg = Release|Any CPU
  27. {565129E0-4EE5-4F6F-B403-C3484C9740BE}.Release|Any CPU.Build.0 = Release|Any CPU
  28. {9B7D8FCF-5A3B-48D6-B9E7-4C3C0D0632F6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
  29. {9B7D8FCF-5A3B-48D6-B9E7-4C3C0D0632F6}.Debug|Any CPU.Build.0 = Debug|Any CPU
  30. {9B7D8FCF-5A3B-48D6-B9E7-4C3C0D0632F6}.Release|Any CPU.ActiveCfg = Release|Any CPU
  31. {9B7D8FCF-5A3B-48D6-B9E7-4C3C0D0632F6}.Release|Any CPU.Build.0 = Release|Any CPU
  32. {BA9476CF-99BA-4D03-92F2-73D2C5E58883}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
  33. {BA9476CF-99BA-4D03-92F2-73D2C5E58883}.Debug|Any CPU.Build.0 = Debug|Any CPU
  34. {BA9476CF-99BA-4D03-92F2-73D2C5E58883}.Release|Any CPU.ActiveCfg = Release|Any CPU
  35. {BA9476CF-99BA-4D03-92F2-73D2C5E58883}.Release|Any CPU.Build.0 = Release|Any CPU
  36. EndGlobalSection
  37. GlobalSection(NestedProjects) = preSolution
  38. {25465464-21B2-4C14-8E3C-3B9F8C131484} = {ED1C24CA-3D94-4BDF-9B56-1B5866E40BB2}
  39. {9B7D8FCF-5A3B-48D6-B9E7-4C3C0D0632F6} = {ED1C24CA-3D94-4BDF-9B56-1B5866E40BB2}
  40. EndGlobalSection
  41. GlobalSection(MonoDevelopProperties) = preSolution
  42. StartupItem = ..\..\MonoGame\ThirdParty\Lidgren.Network\Lidgren.Network.Android.csproj
  43. EndGlobalSection
  44. EndGlobal