1234567891011121314151617181920212223242526272829303132333435363738394041424344 |
- using Foundation;
- using UIKit;
- namespace Asteroid_Belt_Assault
- {
- [Register("AppDelegate")]
- public partial class AppDelegate : UIApplicationDelegate
- {
- private Game1 game;
- public override bool FinishedLaunching(UIApplication app, NSDictionary options)
- {
- game = new Game1();
- game.Run();
- return true;
- }
- public override void OnActivated(UIApplication application)
- {
- // Handle when your app becomes active
- }
- public override void OnResignActivation(UIApplication application)
- {
- // Handle when your app moves from active to inactive state
- }
- public override void DidEnterBackground(UIApplication application)
- {
- // Handle when your app moves to background
- }
- public override void WillEnterForeground(UIApplication application)
- {
- // Handle when your app transitions from background to foreground
- }
- public override void WillTerminate(UIApplication application)
- {
- // Handle when your app is about to terminate
- }
- }
- }
|