AdMob
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
Aiming
|
d91a66413b
First samples ported to PS Suite. Currently Aiming is the only one that works, as that does not use Spritefonts, but they all compile. Once spritefonts is implemented it should just work.
|
13 years ago |
BackgroundThreadTester
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
BatteryStatus
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
BookSourceCode
|
2f8118754f
fix paths in linux tile engine csproj
|
13 years ago |
BouncingBox
|
3e205460c5
Great Samples reorganization, part 3
|
13 years ago |
CatapaultWars
|
3e205460c5
Great Samples reorganization, part 3
|
13 years ago |
CatapultNetWars
|
7c144e24e3
rename linux project file to CatapultNetWars
|
13 years ago |
ChaseAndEvade
|
d91a66413b
First samples ported to PS Suite. Currently Aiming is the only one that works, as that does not use Spritefonts, but they all compile. Once spritefonts is implemented it should just work.
|
13 years ago |
CollisionSample
|
3e205460c5
Great Samples reorganization, part 3
|
13 years ago |
Colored3DCube
|
3e205460c5
Great Samples reorganization, part 3
|
13 years ago |
Draw2D
|
d91a66413b
First samples ported to PS Suite. Currently Aiming is the only one that works, as that does not use Spritefonts, but they all compile. Once spritefonts is implemented it should just work.
|
13 years ago |
GameComponents
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
GameStateManagement
|
3e205460c5
Great Samples reorganization, part 3
|
13 years ago |
GooCursor
|
4c14526fd6
Great samples part 5
|
13 years ago |
HoneycombRush
|
3e205460c5
Great Samples reorganization, part 3
|
13 years ago |
Input
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
InputReporter
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
MultiTouch
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
NetRumble
|
4c14526fd6
Great samples part 5
|
13 years ago |
NetworkPrediction
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
NetworkStateManagement
|
4c14526fd6
Great samples part 5
|
13 years ago |
Orientation
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
Particle3DSample
|
3e205460c5
Great Samples reorganization, part 3
|
13 years ago |
ParticleSample
|
4c14526fd6
Great samples part 5
|
13 years ago |
Peer2PeerMasterServer
|
8375696394
Reorganizes Tests, Samples and StarterKits
|
13 years ago |
Peer2PeerSample
|
efa3d8a164
remove non-existing files (which aren't needed for building anyway)
|
13 years ago |
PerPixelCollisionSample
|
3e205460c5
Great Samples reorganization, part 3
|
13 years ago |
Primitives
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
RectangleCollisionSample
|
3e205460c5
Great Samples reorganization, part 3
|
13 years ago |
RenderTarget2DSample
|
4c14526fd6
Great samples part 5
|
13 years ago |
RockRain
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
RolePlayingGame
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
Sound
|
4c14526fd6
Great samples part 5
|
13 years ago |
SpriteEffects
|
4c14526fd6
Great samples part 5
|
13 years ago |
SpriteFont
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
StarWarrior
|
0f15925dc7
convert image to full color image
|
13 years ago |
StateObjectWindows
|
3e205460c5
Great Samples reorganization, part 3
|
13 years ago |
StencilsCratersTutorial
|
3e205460c5
Great Samples reorganization, part 3
|
13 years ago |
Storage
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
Tetris
|
4c14526fd6
Great samples part 5
|
13 years ago |
TexturedQuad
|
3e205460c5
Great Samples reorganization, part 3
|
13 years ago |
TiledSprites
|
4c14526fd6
Great samples part 5
|
13 years ago |
TouchGesture
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
TransformedCollisionSample
|
3e205460c5
Great Samples reorganization, part 3
|
13 years ago |
UseCustomVertex
|
3e205460c5
Great Samples reorganization, part 3
|
13 years ago |
VideoPlayer
|
3e205460c5
Great Samples reorganization, part 3
|
13 years ago |
VirtualGamePad
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
Waypoint
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
XNAPacMan
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
.gitignore
|
7c08d383da
Edited .gitignore via GitHub
|
14 years ago |
MonoGame.Samples.Android.sln
|
ea867529ba
Added CatapaultNetWars for Linux and Windows
|
13 years ago |
MonoGame.Samples.Linux.sln
|
7c144e24e3
rename linux project file to CatapultNetWars
|
13 years ago |
MonoGame.Samples.MacOS.sln
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
MonoGame.Samples.PSSuite.sln
|
d91a66413b
First samples ported to PS Suite. Currently Aiming is the only one that works, as that does not use Spritefonts, but they all compile. Once spritefonts is implemented it should just work.
|
13 years ago |
MonoGame.Samples.Windows.sln
|
2ea877f880
Great Samples reorganization, part 4
|
13 years ago |
MonoGame.Samples.iOS.sln
|
c48aa268a5
Great samples reorganizing, part 2
|
13 years ago |
README
|
90f6606dbf
first commit
|
14 years ago |