FloodControl.MacOS.csproj 3.3 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  6. <ProductVersion>10.0.0</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{F3115910-E6D1-450D-97FB-A8168A5D622E}</ProjectGuid>
  9. <ProjectTypeGuids>{948B3504-5B70-4649-8FE4-BDE1FB46EC69};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  10. <OutputType>Exe</OutputType>
  11. <RootNamespace>FloodControl</RootNamespace>
  12. <AssemblyName>FloodControl</AssemblyName>
  13. </PropertyGroup>
  14. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  15. <DebugSymbols>true</DebugSymbols>
  16. <DebugType>full</DebugType>
  17. <Optimize>false</Optimize>
  18. <OutputPath>bin\Debug</OutputPath>
  19. <DefineConstants>DEBUG</DefineConstants>
  20. <ErrorReport>prompt</ErrorReport>
  21. <WarningLevel>4</WarningLevel>
  22. <ConsolePause>false</ConsolePause>
  23. <EnableCodeSigning>false</EnableCodeSigning>
  24. <CreatePackage>false</CreatePackage>
  25. <EnablePackageSigning>false</EnablePackageSigning>
  26. <IncludeMonoRuntime>false</IncludeMonoRuntime>
  27. </PropertyGroup>
  28. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  29. <DebugType>none</DebugType>
  30. <Optimize>false</Optimize>
  31. <OutputPath>bin\Release</OutputPath>
  32. <ErrorReport>prompt</ErrorReport>
  33. <WarningLevel>4</WarningLevel>
  34. <ConsolePause>false</ConsolePause>
  35. <EnableCodeSigning>false</EnableCodeSigning>
  36. <CreatePackage>false</CreatePackage>
  37. <EnablePackageSigning>false</EnablePackageSigning>
  38. <IncludeMonoRuntime>false</IncludeMonoRuntime>
  39. </PropertyGroup>
  40. <ItemGroup>
  41. <Reference Include="System" />
  42. <Reference Include="System.Xml" />
  43. <Reference Include="System.Core" />
  44. <Reference Include="System.Xml.Linq" />
  45. <Reference Include="System.Drawing" />
  46. <Reference Include="MonoMac" />
  47. </ItemGroup>
  48. <ItemGroup>
  49. <None Include="Info.plist">
  50. </None>
  51. <None Include="Game.ico" />
  52. <None Include="GameThumbnail.png" />
  53. <None Include="README.md" />
  54. </ItemGroup>
  55. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  56. <Import Project="$(MSBuildExtensionsPath)\Mono\MonoMac\v0.0\Mono.MonoMac.targets" />
  57. <ItemGroup>
  58. <Folder Include="Content\" />
  59. </ItemGroup>
  60. <ItemGroup>
  61. <Compile Include="FadingPiece.cs" />
  62. <Compile Include="FallingPiece.cs" />
  63. <Compile Include="Game1.cs" />
  64. <Compile Include="GameBoard.cs" />
  65. <Compile Include="GamePiece.cs" />
  66. <Compile Include="Program.cs" />
  67. <Compile Include="RotatingPiece.cs" />
  68. <Compile Include="ScoreZooms.cs" />
  69. </ItemGroup>
  70. <ItemGroup>
  71. <ProjectReference Include="..\..\..\..\MonoGame.Framework\MonoGame.Framework.MacOS.csproj">
  72. <Project>{36C538E6-C32A-4A8D-A39C-566173D7118E}</Project>
  73. <Name>MonoGame.Framework.MacOS</Name>
  74. </ProjectReference>
  75. </ItemGroup>
  76. <ItemGroup>
  77. <Content Include="Content\Fonts\Pericles36.xnb" />
  78. <Content Include="Content\Textures\Background.xnb" />
  79. <Content Include="Content\Textures\Tile_Sheet.xnb" />
  80. <Content Include="Content\Textures\TitleScreen.xnb" />
  81. </ItemGroup>
  82. </Project>