PacketWriter.cs 6.6 KB

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  1. using System;
  2. using System.IO;
  3. using System.Text;
  4. using Microsoft.Xna.Framework;
  5. namespace Microsoft.Xna.Framework.Net
  6. {
  7. /// <summary>
  8. /// Writes network data packets in a format compatible with XNA's PacketWriter.
  9. /// </summary>
  10. public class PacketWriter : IDisposable
  11. {
  12. private readonly MemoryStream stream;
  13. private readonly BinaryWriter writer;
  14. private bool disposed;
  15. /// <summary>
  16. /// Initializes a new PacketWriter.
  17. /// </summary>
  18. public PacketWriter()
  19. {
  20. stream = new MemoryStream();
  21. writer = new BinaryWriter(stream, Encoding.UTF8);
  22. }
  23. /// <summary>
  24. /// Gets the length of the packet data.
  25. /// </summary>
  26. public int Length => (int)stream.Length;
  27. /// <summary>
  28. /// Gets the position in the packet data.
  29. /// </summary>
  30. public int Position
  31. {
  32. get => (int)stream.Position;
  33. set => stream.Position = value;
  34. }
  35. /// <summary>
  36. /// Writes a boolean value.
  37. /// </summary>
  38. public void Write(bool value)
  39. {
  40. writer.Write(value);
  41. }
  42. /// <summary>
  43. /// Writes a byte value.
  44. /// </summary>
  45. public void Write(byte value)
  46. {
  47. writer.Write(value);
  48. }
  49. /// <summary>
  50. /// Writes a signed byte value.
  51. /// </summary>
  52. public void Write(sbyte value)
  53. {
  54. writer.Write(value);
  55. }
  56. /// <summary>
  57. /// Writes a 16-bit integer.
  58. /// </summary>
  59. public void Write(short value)
  60. {
  61. writer.Write(value);
  62. }
  63. /// <summary>
  64. /// Writes an unsigned 16-bit integer.
  65. /// </summary>
  66. public void Write(ushort value)
  67. {
  68. writer.Write(value);
  69. }
  70. /// <summary>
  71. /// Writes a 32-bit integer.
  72. /// </summary>
  73. public void Write(int value)
  74. {
  75. writer.Write(value);
  76. }
  77. /// <summary>
  78. /// Writes an unsigned 32-bit integer.
  79. /// </summary>
  80. public void Write(uint value)
  81. {
  82. writer.Write(value);
  83. }
  84. /// <summary>
  85. /// Writes a 64-bit integer.
  86. /// </summary>
  87. public void Write(long value)
  88. {
  89. writer.Write(value);
  90. }
  91. /// <summary>
  92. /// Writes an unsigned 64-bit integer.
  93. /// </summary>
  94. public void Write(ulong value)
  95. {
  96. writer.Write(value);
  97. }
  98. /// <summary>
  99. /// Writes a single-precision floating point value.
  100. /// </summary>
  101. public void Write(float value)
  102. {
  103. writer.Write(value);
  104. }
  105. /// <summary>
  106. /// Writes a double-precision floating point value.
  107. /// </summary>
  108. public void Write(double value)
  109. {
  110. writer.Write(value);
  111. }
  112. /// <summary>
  113. /// Writes a string value.
  114. /// </summary>
  115. public void Write(string value)
  116. {
  117. if (value == null)
  118. throw new ArgumentNullException(nameof(value));
  119. writer.Write(value);
  120. }
  121. /// <summary>
  122. /// Writes a Vector2 value.
  123. /// </summary>
  124. public void Write(Vector2 value)
  125. {
  126. writer.Write(value.X);
  127. writer.Write(value.Y);
  128. }
  129. /// <summary>
  130. /// Writes a Vector3 value.
  131. /// </summary>
  132. public void Write(Vector3 value)
  133. {
  134. writer.Write(value.X);
  135. writer.Write(value.Y);
  136. writer.Write(value.Z);
  137. }
  138. /// <summary>
  139. /// Writes a Vector4 value.
  140. /// </summary>
  141. public void Write(Vector4 value)
  142. {
  143. writer.Write(value.X);
  144. writer.Write(value.Y);
  145. writer.Write(value.Z);
  146. writer.Write(value.W);
  147. }
  148. /// <summary>
  149. /// Writes a Quaternion value.
  150. /// </summary>
  151. public void Write(Quaternion value)
  152. {
  153. writer.Write(value.X);
  154. writer.Write(value.Y);
  155. writer.Write(value.Z);
  156. writer.Write(value.W);
  157. }
  158. /// <summary>
  159. /// Writes a Matrix value.
  160. /// </summary>
  161. public void Write(Matrix value)
  162. {
  163. writer.Write(value.M11); writer.Write(value.M12); writer.Write(value.M13); writer.Write(value.M14);
  164. writer.Write(value.M21); writer.Write(value.M22); writer.Write(value.M23); writer.Write(value.M24);
  165. writer.Write(value.M31); writer.Write(value.M32); writer.Write(value.M33); writer.Write(value.M34);
  166. writer.Write(value.M41); writer.Write(value.M42); writer.Write(value.M43); writer.Write(value.M44);
  167. }
  168. /// <summary>
  169. /// Writes a Color value.
  170. /// </summary>
  171. public void Write(Color value)
  172. {
  173. writer.Write(value.R);
  174. writer.Write(value.G);
  175. writer.Write(value.B);
  176. writer.Write(value.A);
  177. }
  178. /// <summary>
  179. /// Writes raw byte data.
  180. /// </summary>
  181. public void Write(byte[] buffer)
  182. {
  183. if (buffer == null)
  184. throw new ArgumentNullException(nameof(buffer));
  185. writer.Write(buffer.Length);
  186. writer.Write(buffer);
  187. }
  188. /// <summary>
  189. /// Writes a portion of a byte array.
  190. /// </summary>
  191. public void Write(byte[] buffer, int offset, int count)
  192. {
  193. if (buffer == null)
  194. throw new ArgumentNullException(nameof(buffer));
  195. writer.Write(count);
  196. writer.Write(buffer, offset, count);
  197. }
  198. /// <summary>
  199. /// Gets the packet data as a byte array.
  200. /// </summary>
  201. internal byte[] GetData()
  202. {
  203. return stream.ToArray();
  204. }
  205. /// <summary>
  206. /// Creates a packet reader for the current data.
  207. /// </summary>
  208. internal PacketReader CreateReader()
  209. {
  210. return new PacketReader(GetData());
  211. }
  212. /// <summary>
  213. /// Closes the packet writer.
  214. /// </summary>
  215. public void Close()
  216. {
  217. Dispose();
  218. }
  219. /// <summary>
  220. /// Disposes the packet writer.
  221. /// </summary>
  222. public void Dispose()
  223. {
  224. if (!disposed)
  225. {
  226. writer?.Dispose();
  227. stream?.Dispose();
  228. disposed = true;
  229. }
  230. }
  231. }
  232. }