Program.cs 275 B

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  1. using System;
  2. using MonoGame.Framework;
  3. namespace ParticleSample.DesktopGL
  4. {
  5. public static class Program
  6. {
  7. [STAThread]
  8. static void Main()
  9. {
  10. using (var game = new ParticleSampleGame())
  11. game.Run();
  12. }
  13. }
  14. }