A Collection of MonoGame Samples

CartBlanche 9ee411314f ShatterEffectSample added Content.mgcb and Processor project. 1 hete
AdMob c4d249666e Upgrade: AdMob integration, clean-up, and Android deploy/run automation 3 hete
Aiming d3a484c12c Tweak AimingGame.cs: adjust resolution and fullscreen logic for mobile/desktop 3 hete
Audio3D 1a821c337d Add Core/Content folder to repository 3 hete
BackgroundThreadTester 6accb61daf Modernize project structure: move to Core/ and Platforms/, remove obsolete files, update solution and VSCode configs 3 hete
BatteryStatus c00bd14dd0 Refactor to make project more structured for cross-platform development and using 3.8.* 3 hete
BloomSample 8549ec3b73 Removed some uneeded files 12 éve
BouncingBox 5c39bc231a Bouncing Box update to SDK and MG 3.8.* 3 hete
CatapultNetWars f970b2712a CatapultNetWars update to SDK and MG 3.8.*. Networking needs fixing. references top level, MonoGame.Xna.Framework.Net 3 hete
CatapultWars fa42a71e32 CatapultWars updated to SDK project and MG 3.8.* 3 hete
ChaseAndEvade ff1fffabf8 Fix Formatting and screens size. 3 hete
CollisionSample 8f35115068 3D Collision Sample 3 hete
Colored3DCube 25b5ff2d00 Colored 3D Cube updated to SDK and MG 3.8.* 3 hete
CompiledContent 863fe7ae9b Merge pull request #36 from Andrea/master 12 éve
Draw2D 51e2162635 Draw2d updated to SDK and MG 3.8.* 3 hete
FarseerPhysics 3d84979741 Farseer updated to SDK projects and MG 3.8.* 3 hete
Flocking 046188932c Flocking: Modernize project structure: move to Core/ and Platforms/, remove obsolete files, update solution and VSCode configs 3 hete
GameComponents 7cc34631cc GameComponents update to SDK Projects and MG 3.8.* 3 hete
GameStateManagement c5d798bab3 GameStateManagement Updated to SDK and 3.8.* 2 hete
GooCursor 31d5b3db4e Goo Cursor update to SDK projects and MG 3.8.* 2 hete
Graphics3DSample d2829d9571 Graphics3D updated to SDK projects and MG 3.8.* 2 hete
HoneycombRush 5cbdc49057 HoneyCombRuch updated to SDK projects and MG 3.8.* 2 hete
Input 4408b3f9ac Input update to SDK project and MG 3.8.* 2 hete
InputReporter 79f5d5f1e2 InputReported updated to SDK projects and MG 3.8.* 2 hete
LensFlare 57f2e6dff0 LensFlare updated to SDK project and MG 3.8.* 2 hete
MonoGame.Xna.Framework.Net 6b9b8d64a8 Fix some APIs 2 hete
MultiTouch e141d6707c MultiTouch updated to SDK project and MG 3.8.* 2 hete
NetRumble 1c0b5fadd7 Netrumble updated to SDK and MG 3.8.* 2 hete
NetworkPrediction beab7e5ce2 Fix API call, get Android build closer to building. 2 hete
NetworkStateManagement 56894515e5 NetworkStateManagement updated to SDK and MG 3.8.*, but fails ar runtime. 2 hete
Orientation abbf564e2a Orientation updated to SDK and MG 3.8 2 hete
Particle3DSample bb3ce47f64 Particle3DSample updated to SDK and MG 3.8.* 2 hete
ParticleSample 9295f769ce ParticleSample update to SDK and MG 3.8.* 2 hete
Peer2PeerMasterServer 8375696394 Reorganizes Tests, Samples and StarterKits 13 éve
Peer2PeerSample 29165e4cfe Remove unused AndroidManifest.xml 2 hete
PerPixelCollisionSample de75699f4b PerPixelCollition updated to SDK and MG 3.8.* 2 hete
PerformanceMeasuring 59c3a0ab2a More changes to the MacOS samples 12 éve
Primitives c42c0d0d3f Primitives updated to SDK and MG 3.8.* 2 hete
ReachGraphicsDemo 9a14d88706 ReachGraphicsDemo update to SDK and MG 3.8.* 2 hete
ReachGraphicsDemoDataTypes 59c3a0ab2a More changes to the MacOS samples 12 éve
RectangleCollisionSample 831220237b RectangleCollisionSample updated to SDK and MG 3.8.* 2 hete
RenderTarget2DSample 9d46217041 RenderTarget2D updated to SDK and MG 3.8.* 1 hete
RockRain ef00c80c67 Rock Rain updated to SDK and MG 3.8. Some Content build issues. 1 hete
RolePlayingGame b327946a47 Role Playing Game Refactor to add Processor. 1 hete
SamplesContentBuilder aeceb37761 Rebuilt for iOS. 12 éve
ShadowMapping c5ca9edb2a ShadowMapping updated to SDKand MG 3.8.* 1 hete
ShatterEffectSample 9ee411314f ShatterEffectSample added Content.mgcb and Processor project. 1 hete
Sound 11b23a0e1f Final rename to shorter more usefull project names. Part of the cleanup and tidying of samples. 12 éve
SpriteEffects 59c3a0ab2a More changes to the MacOS samples 12 éve
SpriteFont 109521d3dd Audio3D Changes, minus Content. 3 hete
StarWarrior 59c3a0ab2a More changes to the MacOS samples 12 éve
StateObjectWindows 3e205460c5 Great Samples reorganization, part 3 13 éve
StencilsCratersTutorial 59c3a0ab2a More changes to the MacOS samples 12 éve
Storage 11b23a0e1f Final rename to shorter more usefull project names. Part of the cleanup and tidying of samples. 12 éve
Tetris 59c3a0ab2a More changes to the MacOS samples 12 éve
TexturedQuad 59c3a0ab2a More changes to the MacOS samples 12 éve
TiledSprites 109521d3dd Audio3D Changes, minus Content. 3 hete
TouchGesture 109521d3dd Audio3D Changes, minus Content. 3 hete
TransformedCollisionSample 109521d3dd Audio3D Changes, minus Content. 3 hete
UseCustomVertex 59c3a0ab2a More changes to the MacOS samples 12 éve
VideoPlayer 109521d3dd Audio3D Changes, minus Content. 3 hete
VirtualGamePad 109521d3dd Audio3D Changes, minus Content. 3 hete
Waypoint 109521d3dd Audio3D Changes, minus Content. 3 hete
WpfInteropSample 8b1c0410f5 Bugfix: D3DImage lost content when PC returned from sleep mode. 12 éve
XNA2DShaderExamples 59c3a0ab2a More changes to the MacOS samples 12 éve
XNAGameDevelopmentbyExample a898c3ace9 GemStoneHunter update to SDK and MG 3.8.* 3 hete
XNAPacMan 109521d3dd Audio3D Changes, minus Content. 3 hete
.gitignore ebebc6c814 More updates to the samples. 12 éve
MonoGame.Samples.Android.sln 1026ea41f9 All android samples running and pointing to the Monogame and lidgren 12 éve
MonoGame.Samples.Linux.sln 11b23a0e1f Final rename to shorter more usefull project names. Part of the cleanup and tidying of samples. 12 éve
MonoGame.Samples.MacOS.sln 11b23a0e1f Final rename to shorter more usefull project names. Part of the cleanup and tidying of samples. 12 éve
MonoGame.Samples.PSMobile.sln 8afe2e2a32 Fixes PSM Samples to point to CompiledContent folder. Added Flocking demo to PSM solution. Fix Draw2D to use logo.xnb 12 éve
MonoGame.Samples.Windows.sln 61f6e7b8e6 Added WayPoint project to WindowsGL solution. 12 éve
MonoGame.Samples.iOS.sln f53882067c Added XNAPackMan sample to iOS and moved sounds and textures to central content builder. 12 éve
README f5956f2e8e Adding some text 3 éve
SamplesContentBuilder.sln f365b6f878 Added a new folder CompiledContent this is where the content builder will put its compiled files , the projects should link to these .xnb files and all the xnb files should be removed from the sample directories. 12 éve

README

# MonoGame Samples