MonoGame.Samples.RenderTarget2D.csproj 4.6 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
  6. <ProductVersion>10.0.0</ProductVersion>
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  10. <OutputType>Exe</OutputType>
  11. <RootNamespace>RenderTarget2D</RootNamespace>
  12. <AssemblyName>RenderTarget2D</AssemblyName>
  13. <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
  14. </PropertyGroup>
  15. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
  16. <DebugSymbols>true</DebugSymbols>
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  19. <OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
  20. <DefineConstants>DEBUG</DefineConstants>
  21. <ErrorReport>prompt</ErrorReport>
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  23. <MtouchLink>None</MtouchLink>
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  25. <MtouchUseLlvm>false</MtouchUseLlvm>
  26. <ConsolePause>false</ConsolePause>
  27. <MtouchUseSGen>false</MtouchUseSGen>
  28. <MtouchUseThumb>false</MtouchUseThumb>
  29. <MtouchArch>ARMv6</MtouchArch>
  30. <MtouchI18n />
  31. </PropertyGroup>
  32. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
  33. <DebugType>none</DebugType>
  34. <Optimize>false</Optimize>
  35. <OutputPath>bin\iPhoneSimulator\Release</OutputPath>
  36. <ErrorReport>prompt</ErrorReport>
  37. <WarningLevel>4</WarningLevel>
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  41. <ConsolePause>false</ConsolePause>
  42. <MtouchUseLlvm>false</MtouchUseLlvm>
  43. <MtouchUseThumb>false</MtouchUseThumb>
  44. <MtouchArch>ARMv6</MtouchArch>
  45. </PropertyGroup>
  46. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
  47. <DebugSymbols>true</DebugSymbols>
  48. <DebugType>full</DebugType>
  49. <Optimize>false</Optimize>
  50. <OutputPath>bin\iPhone\Debug</OutputPath>
  51. <DefineConstants>DEBUG</DefineConstants>
  52. <ErrorReport>prompt</ErrorReport>
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  56. <CodesignKey>iPhone Developer</CodesignKey>
  57. <ConsolePause>false</ConsolePause>
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  59. <MtouchArch>ARMv6</MtouchArch>
  60. <MtouchUseLlvm>false</MtouchUseLlvm>
  61. <MtouchI18n />
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  63. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
  64. <DebugType>none</DebugType>
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  66. <OutputPath>bin\iPhone\Release</OutputPath>
  67. <ErrorReport>prompt</ErrorReport>
  68. <WarningLevel>4</WarningLevel>
  69. <MtouchUseSGen>false</MtouchUseSGen>
  70. <MtouchDebug>False</MtouchDebug>
  71. <MtouchUseThumb>false</MtouchUseThumb>
  72. <ConsolePause>false</ConsolePause>
  73. <CodesignKey>iPhone Developer</CodesignKey>
  74. <MtouchArch>ARMv6</MtouchArch>
  75. <MtouchUseLlvm>false</MtouchUseLlvm>
  76. </PropertyGroup>
  77. <ItemGroup>
  78. <Reference Include="System" />
  79. <Reference Include="System.Xml" />
  80. <Reference Include="System.Core" />
  81. <Reference Include="monotouch" />
  82. </ItemGroup>
  83. <ItemGroup>
  84. <None Include="Info.plist" />
  85. <None Include="..\..\MacOS\RenderTarget2DSample\Background.png">
  86. <Link>Background.png</Link>
  87. </None>
  88. <None Include="..\..\MacOS\RenderTarget2DSample\GameThumbnail.png">
  89. <Link>GameThumbnail.png</Link>
  90. </None>
  91. </ItemGroup>
  92. <ItemGroup>
  93. <Compile Include="Main.cs" />
  94. <Compile Include="..\..\MacOS\RenderTarget2DSample\Game1.cs">
  95. <Link>Game1.cs</Link>
  96. </Compile>
  97. </ItemGroup>
  98. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  99. <ItemGroup>
  100. <ProjectReference Include="..\..\..\MonoGame.Framework\MonoGame.Framework.iOS.csproj">
  101. <Project>{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}</Project>
  102. <Name>MonoGame.Framework.iOS</Name>
  103. </ProjectReference>
  104. </ItemGroup>
  105. <ItemGroup>
  106. <Content Include="..\..\MacOS\RenderTarget2DSample\Content\MooTheMerciless.xnb">
  107. <Link>Content\MooTheMerciless.xnb</Link>
  108. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  109. </Content>
  110. <Content Include="..\..\MacOS\RenderTarget2DSample\Content\wood.xnb">
  111. <Link>Content\wood.xnb</Link>
  112. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  113. </Content>
  114. </ItemGroup>
  115. </Project>