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ParticleSample.MacOS.csproj 3.2 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  6. <ProductVersion>10.0.0</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{5CA0180F-C404-431A-87B5-03A26E5BFA23}</ProjectGuid>
  9. <ProjectTypeGuids>{948B3504-5B70-4649-8FE4-BDE1FB46EC69};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  10. <OutputType>Exe</OutputType>
  11. <RootNamespace>ParticleSample</RootNamespace>
  12. <AssemblyName>ParticleSample</AssemblyName>
  13. </PropertyGroup>
  14. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  15. <DebugSymbols>true</DebugSymbols>
  16. <DebugType>full</DebugType>
  17. <Optimize>false</Optimize>
  18. <OutputPath>bin\Debug</OutputPath>
  19. <DefineConstants>DEBUG;MAC</DefineConstants>
  20. <ErrorReport>prompt</ErrorReport>
  21. <WarningLevel>4</WarningLevel>
  22. <PlatformTarget>x86</PlatformTarget>
  23. <ConsolePause>false</ConsolePause>
  24. </PropertyGroup>
  25. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  26. <DebugType>none</DebugType>
  27. <Optimize>false</Optimize>
  28. <OutputPath>bin\Release</OutputPath>
  29. <ErrorReport>prompt</ErrorReport>
  30. <WarningLevel>4</WarningLevel>
  31. <PlatformTarget>x86</PlatformTarget>
  32. <ConsolePause>false</ConsolePause>
  33. </PropertyGroup>
  34. <ItemGroup>
  35. <Reference Include="System" />
  36. <Reference Include="System.Xml" />
  37. <Reference Include="System.Core" />
  38. <Reference Include="System.Xml.Linq" />
  39. <Reference Include="System.Drawing" />
  40. <Reference Include="MonoMac" />
  41. </ItemGroup>
  42. <ItemGroup>
  43. <None Include="Info.plist"></None>
  44. <None Include="Background.png" />
  45. <None Include="Game.ico" />
  46. <None Include="GameThumbnail.png" />
  47. <None Include="Content\explosion.png" />
  48. <None Include="Content\font.spritefont" />
  49. <None Include="Content\smoke.bmp" />
  50. </ItemGroup>
  51. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  52. <Import Project="$(MSBuildExtensionsPath)\Mono\MonoMac\v0.0\Mono.MonoMac.targets" />
  53. <ItemGroup>
  54. <Compile Include="ExplosionParticleSystem.cs" />
  55. <Compile Include="ExplosionSmokeParticleSystem.cs" />
  56. <Compile Include="Particle.cs" />
  57. <Compile Include="ParticleSampleGame.cs" />
  58. <Compile Include="ParticleSystem.cs" />
  59. <Compile Include="Program.cs" />
  60. <Compile Include="SmokePlumeParticleSystem.cs" />
  61. </ItemGroup>
  62. <ItemGroup>
  63. <ProjectReference Include="..\..\MonoGame.Framework\MonoGame.Framework.MacOS.csproj">
  64. <Project>{36C538E6-C32A-4A8D-A39C-566173D7118E}</Project>
  65. <Name>MonoGame.Framework.MacOS</Name>
  66. </ProjectReference>
  67. <ProjectReference Include="..\..\ThirdParty\Lidgren.Network\Lidgren.Network.MacOS.csproj">
  68. <Project>{AE483C29-042E-4226-BA52-D247CE7676DA}</Project>
  69. <Name>Lidgren.Network.MacOS</Name>
  70. </ProjectReference>
  71. </ItemGroup>
  72. <ItemGroup>
  73. <Content Include="Content\explosion.xnb" />
  74. <Content Include="Content\font.xnb" />
  75. <Content Include="Content\smoke.xnb" />
  76. </ItemGroup>
  77. </Project>