Map007.xml 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174
  1. <?xml version="1.0" encoding="utf-8" ?>
  2. <XnaContent>
  3. <Asset Type="RolePlayingGameData.Map">
  4. <Name>Map007</Name>
  5. <MapDimensions>30 22</MapDimensions>
  6. <TileSize>64 64</TileSize>
  7. <SpawnMapPosition>2 4</SpawnMapPosition>
  8. <TextureName>ForestTiles</TextureName>
  9. <CombatTextureName>CombatBkgdVillage</CombatTextureName>
  10. <MusicCueName>BeachTheme</MusicCueName>
  11. <CombatMusicCueName>BattleTheme</CombatMusicCueName>
  12. <BaseLayer>
  13. 76 76 76 76 76 76 97 95 95 95 95 95 95 95 95 95 95 95 95 95 111 95 95 95 111 95 95 95 95 111
  14. 38 38 38 38 38 41 73 97 111 95 108 95 111 95 95 95 95 111 95 95 95 108 95 95 95 108 95 95 95 95
  15. 22 36 22 36 22 42 35 79 95 95 95 95 95 110 95 95 95 95 95 95 95 95 95 95 95 95 95 95 95 95
  16. 1 1 1 1 2 42 35 79 95 110 95 110 110 109 110 95 95 95 95 112 95 112 95 113 95 95 112 95 95 95
  17. 7 7 7 7 8 42 4 79 95 95 95 95 95 110 95 111 108 95 95 95 95 95 95 95 95 95 95 95 95 95
  18. 36 22 36 22 36 42 35 73 76 76 76 76 76 76 76 76 76 76 97 95 95 95 95 95 95 95 95 95 95 95
  19. 40 40 58 59 60 -1 35 0 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 4 95 110 95 95 95 110 95 95 110 95 95
  20. 50 50 61 62 63 -1 35 3 4 7 7 7 7 7 7 10 4 5 4 113 95 95 95 95 95 108 95 95 95 95
  21. 128 41 4 35 4 41 35 3 -1 75 89 80 80 80 107 6 7 -1 79 95 95 95 95 113 95 95 95 95 95 95
  22. 4 41 4 35 4 41 18 3 -1 77 77 -1 -1 -1 104 90 77 77 99 95 95 95 95 95 95 95 113 95 95 95
  23. 128 41 4 35 4 41 35 3 4 -1 -1 -1 4 -1 -1 4 113 111 95 95 95 95 112 95 95 95 95 95 112 95
  24. 41 41 35 35 35 35 35 3 4 -1 -1 -1 4 -1 -1 4 111 113 95 110 95 113 95 95 95 110 95 95 95 95
  25. 4 41 36 258 259 4 35 3 -1 74 74 -1 -1 -1 106 88 76 76 97 95 95 95 95 95 95 95 95 95 95 95
  26. 128 41 41 260 261 35 4 3 -1 74 87 80 80 80 105 0 4 -1 79 95 95 95 108 95 113 95 95 95 95 95
  27. 41 41 36 41 36 35 35 3 4 -1 1 1 1 1 -1 12 4 5 79 95 112 95 95 95 95 95 95 112 95 112
  28. 128 41 41 4 35 18 35 6 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 79 95 95 95 95 112 95 95 95 95 95 95
  29. 41 41 35 4 41 35 41 75 77 77 77 77 77 77 77 77 77 77 99 108 95 109 95 95 95 95 108 95 95 95
  30. 4 41 36 41 36 35 41 79 95 109 95 108 95 111 111 95 95 95 95 95 95 109 95 109 95 95 95 95 95 95
  31. 128 41 258 259 41 35 41 79 109 109 95 95 95 95 95 95 95 110 95 111 95 95 110 95 95 95 95 95 95 95
  32. 41 41 260 261 36 35 41 79 95 95 109 95 95 111 95 95 95 95 95 95 95 109 95 109 95 108 95 113 95 95
  33. 4 41 41 41 41 41 41 79 95 95 95 108 95 95 95 95 95 95 111 95 108 95 95 95 95 95 95 95 95 95
  34. 35 35 35 35 35 35 35 79 95 95 95 95 95 95 95 95 95 95 95 95 95 95 95 95 95 95 95 95 95 95
  35. </BaseLayer>
  36. <FringeLayer>
  37. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  38. -1 -1 -1 -1 -1 39 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  39. -1 -1 -1 -1 -1 42 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  40. -1 -1 -1 -1 -1 42 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  41. -1 -1 -1 -1 -1 42 22 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  42. -1 -1 -1 -1 -1 42 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  43. 49 49 -1 -1 -1 51 -1 -1 1 1 1 1 1 1 1 1 1 2 79 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  44. -1 -1 -1 -1 -1 52 -1 -1 9 -1 -1 -1 -1 -1 -1 -1 -1 -1 79 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  45. -1 122 36 -1 36 -1 -1 -1 5 -1 -1 -1 -1 -1 -1 -1 -1 8 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  46. 22 124 22 -1 22 -1 22 -1 5 73 72 0 1 2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  47. -1 124 36 -1 36 -1 -1 -1 11 1 1 12 -1 11 2 79 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  48. -1 124 -1 -1 -1 -1 -1 -1 9 7 7 10 -1 9 8 79 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  49. 22 124 -1 -1 -1 22 -1 -1 5 75 -1 6 7 8 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  50. -1 124 -1 -1 -1 -1 22 -1 5 73 -1 -1 -1 -1 -1 -1 1 2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  51. -1 124 -1 -1 -1 -1 -1 -1 11 1 -1 -1 -1 -1 1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  52. -1 124 -1 22 -1 22 -1 -1 7 7 7 7 7 7 7 7 7 8 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  53. -1 124 -1 22 -1 -1 122 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  54. 22 124 -1 -1 -1 -1 124 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  55. -1 124 -1 -1 -1 -1 124 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  56. -1 124 -1 -1 -1 -1 124 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  57. 22 119 121 121 121 121 117 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  58. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  59. </FringeLayer>
  60. <ObjectLayer>
  61. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  62. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  63. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  64. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  65. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  66. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  67. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  68. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  69. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  70. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  71. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  72. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  73. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  74. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  75. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  76. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  77. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  78. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  79. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  80. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  81. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  82. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
  83. </ObjectLayer>
  84. <CollisionLayer>
  85. 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  86. 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  87. 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  88. 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  89. 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  90. 0 0 0 0 0 1 0 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0
  91. 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0
  92. 1 1 1 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0
  93. 0 1 0 0 0 0 0 0 0 1 1 1 1 1 1 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0
  94. 0 1 0 0 0 0 0 0 0 1 1 0 0 0 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0
  95. 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  96. 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  97. 0 1 0 1 1 0 0 0 0 1 1 0 0 0 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0
  98. 0 1 0 1 1 0 0 0 0 1 1 1 1 1 1 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0
  99. 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0
  100. 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0
  101. 0 1 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0
  102. 0 1 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  103. 0 1 1 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  104. 0 1 1 1 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  105. 0 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  106. 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
  107. </CollisionLayer>
  108. <Portals>
  109. <Item>
  110. <Name>P1</Name>
  111. <LandingMapPosition>2 2</LandingMapPosition>
  112. <DestinationMapContentName>Map004</DestinationMapContentName>
  113. <DestinationMapPortalName>P17</DestinationMapPortalName>
  114. </Item>
  115. <Item>
  116. <Name>P2</Name>
  117. <LandingMapPosition>2 3</LandingMapPosition>
  118. <DestinationMapContentName>Map004</DestinationMapContentName>
  119. <DestinationMapPortalName>P18</DestinationMapPortalName>
  120. </Item>
  121. <Item>
  122. <Name>P3</Name>
  123. <LandingMapPosition>2 4</LandingMapPosition>
  124. <DestinationMapContentName>Map004</DestinationMapContentName>
  125. <DestinationMapPortalName>P19</DestinationMapPortalName>
  126. </Item>
  127. <Item>
  128. <Name>P4</Name>
  129. <LandingMapPosition>2 5</LandingMapPosition>
  130. <DestinationMapContentName>Map004</DestinationMapContentName>
  131. <DestinationMapPortalName>P20</DestinationMapPortalName>
  132. </Item>
  133. </Portals>
  134. <PortalEntries>
  135. <Item>
  136. <ContentName>P1</ContentName>
  137. <MapPosition>0 2</MapPosition>
  138. </Item>
  139. <Item>
  140. <ContentName>P2</ContentName>
  141. <MapPosition>0 3</MapPosition>
  142. </Item>
  143. <Item>
  144. <ContentName>P3</ContentName>
  145. <MapPosition>0 4</MapPosition>
  146. </Item>
  147. <Item>
  148. <ContentName>P4</ContentName>
  149. <MapPosition>0 5</MapPosition>
  150. </Item>
  151. </PortalEntries>
  152. <ChestEntries />
  153. <FixedCombatEntries />
  154. <RandomCombat>
  155. <CombatProbability>0</CombatProbability>
  156. <FleeProbability>50</FleeProbability>
  157. <MonsterCountRange>
  158. <Minimum>1</Minimum>
  159. <Maximum>3</Maximum>
  160. </MonsterCountRange>
  161. <Entries />
  162. </RandomCombat>
  163. <QuestNpcEntries />
  164. <PlayerNpcEntries>
  165. <Item>
  166. <ContentName>Vashekk</ContentName>
  167. <MapPosition>5 19</MapPosition>
  168. <Direction>NorthWest</Direction>
  169. </Item>
  170. </PlayerNpcEntries>
  171. <InnEntries />
  172. <StoreEntries />
  173. </Asset>
  174. </XnaContent>