MonoGame.Samples.TouchGesture.csproj 4.5 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
  6. <ProductVersion>10.0.0</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{58763B1D-A43F-4D2B-9279-DBA505C18B32}</ProjectGuid>
  9. <ProjectTypeGuids>{E613F3A2-FE9C-494F-B74E-F63BCB86FEA6};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  10. <OutputType>Exe</OutputType>
  11. <RootNamespace>TouchGesture</RootNamespace>
  12. <AssemblyName>TouchGesture</AssemblyName>
  13. <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
  14. <BundleDisplayName>Touch Gesture</BundleDisplayName>
  15. <BundleIdentifier>project.MonoGame.TouchGesture</BundleIdentifier>
  16. <BundleIcon>GameThumbnail.png</BundleIcon>
  17. </PropertyGroup>
  18. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
  19. <DebugSymbols>true</DebugSymbols>
  20. <DebugType>full</DebugType>
  21. <Optimize>false</Optimize>
  22. <OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
  23. <DefineConstants>DEBUG</DefineConstants>
  24. <ErrorReport>prompt</ErrorReport>
  25. <WarningLevel>4</WarningLevel>
  26. <ConsolePause>false</ConsolePause>
  27. <MtouchLink>None</MtouchLink>
  28. <MtouchDebug>True</MtouchDebug>
  29. <MtouchMinimumOS>3.2</MtouchMinimumOS>
  30. <MtouchI18n />
  31. <MtouchUseLlvm>false</MtouchUseLlvm>
  32. <MtouchArch>ARMv6</MtouchArch>
  33. <MtouchUseThumb>false</MtouchUseThumb>
  34. <MtouchUseSGen>false</MtouchUseSGen>
  35. </PropertyGroup>
  36. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
  37. <DebugType>none</DebugType>
  38. <Optimize>false</Optimize>
  39. <OutputPath>bin\iPhoneSimulator\Release</OutputPath>
  40. <ErrorReport>prompt</ErrorReport>
  41. <WarningLevel>4</WarningLevel>
  42. <MtouchDebug>False</MtouchDebug>
  43. <ConsolePause>false</ConsolePause>
  44. <MtouchLink>None</MtouchLink>
  45. <MtouchMinimumOS>3.0</MtouchMinimumOS>
  46. <MtouchUseLlvm>false</MtouchUseLlvm>
  47. <MtouchArch>ARMv6</MtouchArch>
  48. <MtouchUseThumb>false</MtouchUseThumb>
  49. <MtouchUseSGen>false</MtouchUseSGen>
  50. </PropertyGroup>
  51. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
  52. <DebugSymbols>true</DebugSymbols>
  53. <DebugType>full</DebugType>
  54. <Optimize>false</Optimize>
  55. <OutputPath>bin\iPhone\Debug</OutputPath>
  56. <DefineConstants>DEBUG</DefineConstants>
  57. <ErrorReport>prompt</ErrorReport>
  58. <WarningLevel>4</WarningLevel>
  59. <ConsolePause>false</ConsolePause>
  60. <CodesignKey>iPhone Developer</CodesignKey>
  61. <MtouchDebug>True</MtouchDebug>
  62. <MtouchMinimumOS>3.2</MtouchMinimumOS>
  63. <MtouchUseLlvm>false</MtouchUseLlvm>
  64. <MtouchArch>ARMv6</MtouchArch>
  65. <MtouchUseThumb>false</MtouchUseThumb>
  66. <MtouchUseSGen>false</MtouchUseSGen>
  67. <MtouchI18n />
  68. </PropertyGroup>
  69. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
  70. <DebugType>none</DebugType>
  71. <Optimize>false</Optimize>
  72. <OutputPath>bin\iPhone\Release</OutputPath>
  73. <ErrorReport>prompt</ErrorReport>
  74. <WarningLevel>4</WarningLevel>
  75. <MtouchDebug>False</MtouchDebug>
  76. <ConsolePause>false</ConsolePause>
  77. <CodesignKey>iPhone Developer</CodesignKey>
  78. <MtouchMinimumOS>3.2</MtouchMinimumOS>
  79. <MtouchUseLlvm>false</MtouchUseLlvm>
  80. <MtouchArch>ARMv6</MtouchArch>
  81. <MtouchUseThumb>false</MtouchUseThumb>
  82. <MtouchUseSGen>false</MtouchUseSGen>
  83. <MtouchI18n />
  84. </PropertyGroup>
  85. <ItemGroup>
  86. <Reference Include="System" />
  87. <Reference Include="System.Xml" />
  88. <Reference Include="System.Core" />
  89. <Reference Include="monotouch" />
  90. <Reference Include="OpenTK" />
  91. </ItemGroup>
  92. <ItemGroup>
  93. <Compile Include="Program.cs" />
  94. <Compile Include="Game1.cs" />
  95. <Compile Include="Sprite.cs" />
  96. </ItemGroup>
  97. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  98. <ItemGroup>
  99. <ProjectReference Include="..\..\..\MonoGame.Framework\MonoGame.Framework.iOS.csproj">
  100. <Project>{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}</Project>
  101. <Name>MonoGame.Framework.iOS</Name>
  102. </ProjectReference>
  103. </ItemGroup>
  104. <ItemGroup>
  105. <Folder Include="Content\" />
  106. </ItemGroup>
  107. <ItemGroup>
  108. <Content Include="Content\Font.xnb" />
  109. <Content Include="Content\cat.png" />
  110. <Content Include="GameThumbnail.png" />
  111. </ItemGroup>
  112. <ItemGroup>
  113. <None Include="Info.plist" />
  114. </ItemGroup>
  115. </Project>