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- using System;
- using System.Collections.Generic;
- using Microsoft.Xna.Framework;
- namespace Microsoft.Xna.Framework.GamerServices
- {
- /// <summary>
- /// Game component that provides gamer services functionality.
- /// </summary>
- public class GamerServicesComponent : IGameComponent
- {
- /// <summary>
- /// Initializes a new GamerServicesComponent.
- /// </summary>
- /// <param name="game">The game instance.</param>
- public GamerServicesComponent(Game game)
- {
- // Mock implementation
- }
- /// <summary>
- /// Updates the gamer services.
- /// </summary>
- /// <param name="gameTime">Game timing information.</param>
- public void Update(GameTime gameTime)
- {
- // Mock implementation - gamer services update logic would go here
- }
- /// <summary>
- /// Initializes the component.
- /// </summary>
- public void Initialize()
- {
- // Mock implementation
- }
- }
- }
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